Blast Artist Tools 1.0 documentation
Table Of Contents
Introduction
Prerequisites
Blast Authoring Tool Guide
Blast Authoring Tool Quick Start
Features
Download
Before You Start
Quick Start
Making
Blast Actor
Use Static Support
Importing a Pre-Fractured Mesh
Blast Authoring Tool Editor
User Interface
Viewport
Menu Bar
File
Blast
View
Window
Help
Tool Bar
Filter Properties
Filter Options
Rule
Depth
Item Type
Operator
Filter Buttons
Preset
Action
Blast Scene Tree
Icons
Chunk Options
Output Window
Keyboard Shortcuts
General
Maya Navigation
3dsMax Navigation
Game Pad Controls
Blast Tab
File References
Export Assets
General
Stress Solver
Support
Fracture General
Fracture Settings
Voronoi Uniformly Generated Sites In Mesh
Voronoi Clustered Sites Generation
Voronoi Radial Pattern
Slice Fracture
Visualizers
Damage Tab
Default Damage
Damage Profile Options
Material Tab
Material Library
Render Attributes
Texture Input Buttons
Material Assignments
Using the Material Library
Settings Tab
Preferences
Scene
Light
Playlists
Using Playlists
Blast UE4 Plug In Guide
Blast UE4 Plugin Quick Start
Features
Quick Start
Overview
Damage
Blast Material
Impact Damage
Damage API
Stress-Based Damage
Adding Effects
Making
Blast
Actor Static
Debris Properties
Debug Render
Blast UE4 Mesh Editor
Introduction
Importing
Importing from a Blast File
Import from static mesh
Viewport
Blast specific viewport show options
Vector picking in viewport
Chunk Selection
Selection Filter
Chunk Tree Nodes
Authoring
General Authoring settings
Voronoi
fracture
Voronoi Uniform
fracture
Clustered Voronoi
fracture
Radial
fracture
Voronoi In Sphere
Fracture
Voronoi Remove In Sphere
Uniform slicing
fracture
Noise
Cut
Fracture
Cutout
fracture
Reset Fracture
Optimize Fracture
Fit UV coordinates to given size
Rebuld collision mesh
Authoring Recommendations
Blast Settings
Blast Material
Impact Damage Properties
Stress Properties
Debris Properties
Fracture Settings
General
Fracture methods
Voronoi Uniform Fracture
Voronoi Clustered Fracture
Voronoi Radial Fracture
Voronoi In Sphere Fracture
Voronoi Remove In Sphere
Uniform Slicing Fracture
Cutout Fracture
Cut Fracture
Chunk Parameters
Blast Glue
Blast Glue Settings
Using Blast Glue
Blast Extended Support Structure
Extended Support Structure Settings
Using Extended Support Structures
Automatic Extended Support Structure Assembly
Manual Extended Support Structure Assembly
Debug Render
Support Graph
Stress Graph
Chunk Centroids
Release Notes
What’s New
Known Limitations
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Release Notes
¶
What’s New
¶
Blast 1.1 and Unreal Engine 4.17 documentation added
Known Limitations
¶
The Blast UE4 integration does not currently expose all of the features in the Blast SDK, only blast low level assets are supported. No support for BlastTk and BlastPx.
Currently no ability to export UE-authored Blast assets.
Blast Artist Tools 1.0 documentation