#include "PxPhysXConfig.h"
#include "foundation/PxFlags.h"
#include "foundation/PxVec3.h"
#include "common/PxBase.h"
Go to the source code of this file.
Classes | |
struct | Px1DConstraintFlag |
constraint row flags More... | |
struct | PxConstraintSolveHint |
constraint type hints which the solver uses to optimize constraint handling More... | |
struct | Px1DConstraint |
A constraint. More... | |
struct | PxConstraintVisualizationFlag |
Flags for determining which components of the constraint should be visualized. More... | |
struct | PxConstraintInvMassScale |
class | PxConstraintVisualizer |
struct | PxPvdUpdateType |
class | PxConstraintConnector |
This class connects a custom constraint to the SDK. More... | |
Typedefs | |
typedef PxFlags< Px1DConstraintFlag::Type, PxU16 > | Px1DConstraintFlags |
typedef PxU32(* | PxConstraintSolverPrep) (Px1DConstraint *constraints, PxVec3 &bodyAWorldOffset, PxU32 maxConstraints, PxConstraintInvMassScale &invMassScale, const void *constantBlock, const PxTransform &bodyAToWorld, const PxTransform &bodyBToWorld, bool useExtendedLimits, PxVec3 &cAtW, PxVec3 &cBtW) |
typedef void(* | PxConstraintProject) (const void *constantBlock, PxTransform &bodyAToWorld, PxTransform &bodyBToWorld, bool projectToA) |
typedef void(* | PxConstraintVisualize) (PxConstraintVisualizer &visualizer, const void *constantBlock, const PxTransform &body0Transform, const PxTransform &body1Transform, PxU32 flags) |
Functions | |
struct PxSpatialForce | PX_ALIGN_SUFFIX (16) |
PX_CUDA_CALLABLE PX_FORCE_INLINE | PxConstraintInvMassScale () |
PX_CUDA_CALLABLE PX_FORCE_INLINE | PxConstraintInvMassScale (PxReal lin0, PxReal ang0, PxReal lin1, PxReal ang1) |
Variables | |
PxVec3 | linear0 |
linear component of velocity jacobian in world space More... | |
PxReal | geometricError |
geometric error of the constraint along this axis More... | |
PxVec3 | angular0 |
angular component of velocity jacobian in world space More... | |
PxReal | velocityTarget |
velocity target for the constraint along this axis More... | |
PxVec3 | linear1 |
linear component of velocity jacobian in world space More... | |
PxReal | minImpulse |
minimum impulse the solver may apply to enforce this constraint More... | |
PxVec3 | angular1 |
angular component of velocity jacobian in world space More... | |
PxReal | maxImpulse |
maximum impulse the solver may apply to enforce this constraint More... | |
union { | |
struct SpringModifiers { | |
PxReal stiffness | |
spring parameter, for spring constraints More... | |
PxReal damping | |
damping parameter, for spring constraints More... | |
} spring | |
struct RestitutionModifiers { | |
PxReal restitution | |
restitution parameter for determining additional "bounce" More... | |
PxReal velocityThreshold | |
minimum impact velocity for bounce More... | |
} bounce | |
} | mods |
PxReal | forInternalUse |
for internal use only More... | |
PxU16 | flags |
a set of Px1DConstraintFlags More... | |
PxU16 | solveHint |
constraint optimization hint, should be an element of PxConstraintSolveHint More... | |
struct PxConstraintVisualizationFlag | PX_ALIGN_SUFFIX |
PX_CUDA_CALLABLE PX_FORCE_INLINE PX_ALIGN_SUFFIX::PxConstraintInvMassScale | ( | ) |
PX_CUDA_CALLABLE PX_FORCE_INLINE PX_ALIGN_SUFFIX::PxConstraintInvMassScale | ( | PxReal | lin0, |
PxReal | ang0, | ||
PxReal | lin1, | ||
PxReal | ang1 | ||
) |
PxReal angular0 |
angular component of velocity jacobian in world space
multiplier for inverse MoI of body0
Referenced by PxJacobianRow::operator*(), and PxJacobianRow::operator*=().
PxReal angular1 |
angular component of velocity jacobian in world space
multiplier for inverse MoI of body1
Referenced by PxJacobianRow::operator*(), and PxJacobianRow::operator*=().
struct { ... } RestitutionModifiers bounce |
PxReal damping |
damping parameter, for spring constraints
Referenced by PxJointLimitParameters::isSoft(), PxJointLimitParameters::isValid(), PxD6JointDrive::isValid(), PxJointAngularLimitPair::PxJointAngularLimitPair(), PxJointLimitCone::PxJointLimitCone(), PxJointLimitPyramid::PxJointLimitPyramid(), PxJointLinearLimit::PxJointLinearLimit(), and PxJointLinearLimitPair::PxJointLinearLimitPair().
PxU16 flags |
a set of Px1DConstraintFlags
Referenced by PxContactPair::extractContacts(), PxSimpleTriangleMesh::isValid(), PxHeightFieldDesc::isValid(), and PxHeightFieldDesc::PxHeightFieldDesc().
PxReal forInternalUse |
for internal use only
PxReal geometricError |
geometric error of the constraint along this axis
PxReal linear0 |
linear component of velocity jacobian in world space
multiplier for inverse mass of body0
Referenced by PxJacobianRow::operator*(), and PxJacobianRow::operator*=().
PxReal linear1 |
linear component of velocity jacobian in world space
multiplier for inverse mass of body1
Referenced by PxJacobianRow::operator*(), and PxJacobianRow::operator*=().
PxReal maxImpulse |
maximum impulse the solver may apply to enforce this constraint
PxReal minImpulse |
minimum impulse the solver may apply to enforce this constraint
union { ... } mods |
PxReal restitution |
restitution parameter for determining additional "bounce"
Restitution coefficient.
Referenced by PxJointLimitParameters::isValid().
PxU16 solveHint |
constraint optimization hint, should be an element of PxConstraintSolveHint
struct { ... } SpringModifiers spring |
PxReal stiffness |
spring parameter, for spring constraints
Referenced by PxJointLimitParameters::isSoft(), PxJointLimitParameters::isValid(), PxD6JointDrive::isValid(), PxJointAngularLimitPair::PxJointAngularLimitPair(), PxJointLimitCone::PxJointLimitCone(), PxJointLimitPyramid::PxJointLimitPyramid(), PxJointLinearLimit::PxJointLinearLimit(), and PxJointLinearLimitPair::PxJointLinearLimitPair().
PxReal velocityTarget |
velocity target for the constraint along this axis
PxReal velocityThreshold |
minimum impact velocity for bounce