Deprecated List
Member PxActor::isRigidStatic ()
Member PxActorTypeSelectionFlag
Deprecated definition for backwards compatibility with PhysX 3.2
Member PxActorTypeSelectionFlags
Deprecated definition for backwards compatibility with PhysX 3.2
Member PxCCTHit
Deprecated definition for backwards compatibility with PhysX 3.2
Member PxCCTNonWalkableMode
Deprecated definition for backwards compatibility with PhysX 3.2
Member PxClothFabric::getPhaseType (PxU32 phaseIndex) const =0
Member PxCollection::addRequired (PxBase &object)
Member PxConstraintDominance
Deprecated definition for backwards compatibility with PhysX 3.2
Member PxContactPairFlag::eDELETED_SHAPE_0
use eREMOVED_SHAPE_0 instead
Member PxContactPairFlag::eDELETED_SHAPE_1
use eREMOVED_SHAPE_1 instead
Member PxContactPairHeaderFlag::eDELETED_ACTOR_0
use eREMOVED_ACTOR_0 instead
Member PxContactPairHeaderFlag::eDELETED_ACTOR_1
use eREMOVED_ACTOR_1 instead
Member PxControllerDesc::callback
Member PxControllerFlag
Deprecated definition for backwards compatibility with PhysX 3.2
Member PxControllerFlags
Deprecated definition for backwards compatibility with PhysX 3.2
Member PxControllerManager::createController (PxPhysics &, PxScene *, const PxControllerDesc &desc)
Member PxControllerNonWalkableMode::eFORCE_SLIDING
PX_DEPRECATED
Member PxConvexMeshDesc::triangles
Member PxHitFlag::eDIRECT_SWEEP
Deprecated alias. PX_DEPRECATED
Member PxHitFlag::eIMPACT
Deprecated alias PX_DEPRECATED
Member PxJoint::getType ()
Member PxMat33::createIdentity ()
Set to identity matrix. Deprecated. use PxMat33(PxIdentity)
Member PxMat33::createZero ()
Set to zero matrix. Deprecated. use PxMat33(PxZero).
Member PxMat44::createIdentity ()
Set to identity matrix. Deprecated. use PxMat44(PxIdentity).
Member PxMat44::createZero ()
Set to zero matrix. Deprecated. use PxMat44(PxZero).
Member PxMeshScale::createIdentity ()
Member PxPairFlag::eCCD_LINEAR
Member PxPairFlag::eRESOLVE_CONTACTS
Member PxParticleBase::resetFiltering ()=0
Member PxPS3Config::initialize (PxU32 simSpuCount, PxU32 querySpuCount=0)
Member PxQuat::createIdentity ()
use PxQuat(PxIdentity)
Member PxRigidActor::createShape (const PxGeometry &geometry, PxMaterial *const *materials, PxU32 materialCount, const PxTransform &localPose)
Member PxRigidActor::createShape (const PxGeometry &geometry, const PxMaterial &material, const PxTransform &localPose)
Member PxRigidBody::getRigidDynamicFlags () const =0
Member PxRigidBody::setRigidDynamicFlag (PxRigidDynamicFlag::Enum flag, bool value)=0
Member PxRigidDynamicFlag
Member PxRigidDynamicFlags
PxRigidDynamicFlag is deprecated. Please use PxRigidBodyFlag
Member PxScene::flush (bool sendPendingReports=false)=0
Member PxScene::getMeshContactMargin () const =0
Member PxScene::overlapAny (const PxGeometry &geometry, const PxTransform &pose, PxOverlapHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT)
Member PxScene::overlapMultiple (const PxGeometry &geometry, const PxTransform &pose, PxOverlapHit *hitBuffer, PxU32 hitBufferSize, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT)
Member PxScene::raycastAny (const PxVec3 &origin, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT) const
Member PxScene::raycastMultiple (const PxVec3 &origin, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, PxRaycastHit *hitBuffer, PxU32 hitBufferSize, bool &blockingHit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT)
Member PxScene::raycastSingle (const PxVec3 &origin, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, PxRaycastHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT)
Member PxScene::sweepAny (const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags queryFlags, PxSceneQueryHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT, const PxReal inflation=0.f)
Member PxScene::sweepMultiple (const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, PxSweepHit *hitBuffer, PxU32 hitBufferSize, bool &blockingHit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT, const PxReal inflation=0.f)
Member PxScene::sweepSingle (const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, PxSweepHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT, const PxReal inflation=0.f)
Member PxSceneDesc::contactCorrelationDistance
Member PxSceneDesc::meshContactMargin
Member PxSceneQueryCache
Deprecated definition for backwards compatibility with PhysX 3.2
Member PxSceneQueryFilterData
Deprecated definition for backwards compatibility with PhysX 3.2
Member PxSceneQueryFilterFlag
Deprecated definition for backwards compatibility with PhysX 3.2
Member PxSceneQueryFilterFlags
Deprecated definition for backwards compatibility with PhysX 3.2
Member PxSceneQueryFlag
Deprecated definition for backwards compatibility with PhysX 3.2
Member PxSceneQueryFlags
Deprecated definition for backwards compatibility with PhysX 3.2
Member PxSceneQueryHit
Deprecated definition for backwards compatibility with PhysX 3.2
Member PxSceneQueryHitType
Deprecated definition for backwards compatibility with PhysX 3.2
Member PxSerialization::createBinaryConverter (PxSerializationRegistry &)
Member PxShape::resetFiltering ()=0
Member PxTransform::createIdentity ()
Member PxTriangleMeshDesc::convexEdgeThreshold
The SDK computes convex edges of a mesh and use them for collision detection. This parameter allows you to setup a tolerance for the convex edge detector.
Member PxTriggerPairFlag::eDELETED_SHAPE_OTHER
use eREMOVED_SHAPE_OTHER instead
Member PxTriggerPairFlag::eDELETED_SHAPE_TRIGGER
use eREMOVED_SHAPE_TRIGGER instead
Member PxVisualDebugger::isVisualizingConstraints ()
Member PxVisualDebugger::setVisualizeConstraints (bool inViz)
Controls if joint visualization info is sent to pvd.


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