- Member PxActor::isRigidStatic ()
- Member PxActorTypeSelectionFlag
- Deprecated definition for backwards compatibility with PhysX 3.2
- Member PxActorTypeSelectionFlags
- Deprecated definition for backwards compatibility with PhysX 3.2
- Member PxCCTHit
- Deprecated definition for backwards compatibility with PhysX 3.2
- Member PxCCTNonWalkableMode
- Deprecated definition for backwards compatibility with PhysX 3.2
- Member PxClothFabric::getPhaseType (PxU32 phaseIndex) const =0
- Member PxCollection::addRequired (PxBase &object)
- Member PxConstraintDominance
- Deprecated definition for backwards compatibility with PhysX 3.2
- Member PxContactPairFlag::eDELETED_SHAPE_0
- use eREMOVED_SHAPE_0 instead
- Member PxContactPairFlag::eDELETED_SHAPE_1
- use eREMOVED_SHAPE_1 instead
- Member PxContactPairHeaderFlag::eDELETED_ACTOR_0
- use eREMOVED_ACTOR_0 instead
- Member PxContactPairHeaderFlag::eDELETED_ACTOR_1
- use eREMOVED_ACTOR_1 instead
- Member PxControllerDesc::callback
- Member PxControllerFlag
- Deprecated definition for backwards compatibility with PhysX 3.2
- Member PxControllerFlags
- Deprecated definition for backwards compatibility with PhysX 3.2
- Member PxControllerManager::createController (PxPhysics &, PxScene *, const PxControllerDesc &desc)
- Member PxControllerNonWalkableMode::eFORCE_SLIDING
- PX_DEPRECATED
- Member PxConvexMeshDesc::triangles
- Member PxHitFlag::eDIRECT_SWEEP
- Deprecated alias. PX_DEPRECATED
- Member PxHitFlag::eIMPACT
- Deprecated alias PX_DEPRECATED
- Member PxJoint::getType ()
- Member PxMat33::createIdentity ()
- Set to identity matrix. Deprecated. use PxMat33(PxIdentity)
- Member PxMat33::createZero ()
- Set to zero matrix. Deprecated. use PxMat33(PxZero).
- Member PxMat44::createIdentity ()
- Set to identity matrix. Deprecated. use PxMat44(PxIdentity).
- Member PxMat44::createZero ()
- Set to zero matrix. Deprecated. use PxMat44(PxZero).
- Member PxMeshScale::createIdentity ()
- Member PxPairFlag::eCCD_LINEAR
- Member PxPairFlag::eRESOLVE_CONTACTS
- Member PxParticleBase::resetFiltering ()=0
- Member PxPS3Config::initialize (PxU32 simSpuCount, PxU32 querySpuCount=0)
- Member PxQuat::createIdentity ()
- use PxQuat(PxIdentity)
- Member PxRigidActor::createShape (const PxGeometry &geometry, PxMaterial *const *materials, PxU32 materialCount, const PxTransform &localPose)
- Member PxRigidActor::createShape (const PxGeometry &geometry, const PxMaterial &material, const PxTransform &localPose)
- Member PxRigidBody::getRigidDynamicFlags () const =0
- Member PxRigidBody::setRigidDynamicFlag (PxRigidDynamicFlag::Enum flag, bool value)=0
- Member PxRigidDynamicFlag
- Member PxRigidDynamicFlags
- PxRigidDynamicFlag is deprecated. Please use PxRigidBodyFlag
- Member PxScene::flush (bool sendPendingReports=false)=0
- Member PxScene::getMeshContactMargin () const =0
- Member PxScene::overlapAny (const PxGeometry &geometry, const PxTransform &pose, PxOverlapHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT)
- Member PxScene::overlapMultiple (const PxGeometry &geometry, const PxTransform &pose, PxOverlapHit *hitBuffer, PxU32 hitBufferSize, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT)
- Member PxScene::raycastAny (const PxVec3 &origin, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT) const
- Member PxScene::raycastMultiple (const PxVec3 &origin, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, PxRaycastHit *hitBuffer, PxU32 hitBufferSize, bool &blockingHit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT)
- Member PxScene::raycastSingle (const PxVec3 &origin, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, PxRaycastHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT)
- Member PxScene::sweepAny (const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags queryFlags, PxSceneQueryHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT, const PxReal inflation=0.f)
- Member PxScene::sweepMultiple (const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, PxSweepHit *hitBuffer, PxU32 hitBufferSize, bool &blockingHit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT, const PxReal inflation=0.f)
- Member PxScene::sweepSingle (const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, PxSweepHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PxClientID queryClient=PX_DEFAULT_CLIENT, const PxReal inflation=0.f)
- Member PxSceneDesc::contactCorrelationDistance
- Member PxSceneDesc::meshContactMargin
- Member PxSceneQueryCache
- Deprecated definition for backwards compatibility with PhysX 3.2
- Member PxSceneQueryFilterData
- Deprecated definition for backwards compatibility with PhysX 3.2
- Member PxSceneQueryFilterFlag
- Deprecated definition for backwards compatibility with PhysX 3.2
- Member PxSceneQueryFilterFlags
- Deprecated definition for backwards compatibility with PhysX 3.2
- Member PxSceneQueryFlag
- Deprecated definition for backwards compatibility with PhysX 3.2
- Member PxSceneQueryFlags
- Deprecated definition for backwards compatibility with PhysX 3.2
- Member PxSceneQueryHit
- Deprecated definition for backwards compatibility with PhysX 3.2
- Member PxSceneQueryHitType
- Deprecated definition for backwards compatibility with PhysX 3.2
- Member PxSerialization::createBinaryConverter (PxSerializationRegistry &)
- Member PxShape::resetFiltering ()=0
- Member PxTransform::createIdentity ()
- Member PxTriangleMeshDesc::convexEdgeThreshold
- The SDK computes convex edges of a mesh and use them for collision detection. This parameter allows you to setup a tolerance for the convex edge detector.
- Member PxTriggerPairFlag::eDELETED_SHAPE_OTHER
- use eREMOVED_SHAPE_OTHER instead
- Member PxTriggerPairFlag::eDELETED_SHAPE_TRIGGER
- use eREMOVED_SHAPE_TRIGGER instead
- Member PxVisualDebugger::isVisualizingConstraints ()
- Member PxVisualDebugger::setVisualizeConstraints (bool inViz)
- Controls if joint visualization info is sent to pvd.
Copyright © 2008-2015 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com