Here is a list of all documented class members with links to the class documentation for each member:
- r -
- r
: nvidia::apex::VertexColor
, nvidia::apex::ColorRGBA
- R32G32B32A32_FLOAT
: nvidia::apex::RenderDataFormat
- R8G8B8A8
: nvidia::apex::RenderDataFormat
- radius
: nvidia::apex::EmitterGeomExplicit::EllipsoidParams
, nvidia::apex::DamageEventCoreData
, nvidia::apex::DamageEventUnit
, nvidia::apex::EmitterGeomExplicit::SphereParams
- radiusMultiplier
: nvidia::apex::DamageSpreadFunction
- Range()
: nvidia::apex::Range< T >
- rayCast()
: nvidia::apex::ClothingActor
, nvidia::apex::DestructibleActor
, nvidia::apex::ExplicitHierarchicalMesh::ConvexHull
, nvidia::apex::RenderMeshActor
- RAYCASTS
: nvidia::apex::PhysXObjectDesc
- read()
: nvidia::apex::PxStreamFromFileBuf
- ReadLock()
: nvidia::apex::ReadLock
- rebuildCollisionGeometry()
: nvidia::apex::DestructibleAsset
- recreateApexEmitter()
: nvidia::apex::DestructibleActor
- reduceHull()
: nvidia::apex::ExplicitHierarchicalMesh::ConvexHull
- reduceHulls()
: nvidia::apex::ExplicitHierarchicalMesh
- refCount
: NvParameterized::WrappedNamedReference
- referenceCallback()
: NvParameterized::ReferenceInterface
, NvParameterized::WrappedNamedReference
- refresh()
: nvidia::apex::EffectPackageActor
- refVariantVal()
: NvParameterized::Definition
- refVariantValIndex()
: NvParameterized::Definition
- registerCallback()
: nvidia::apex::ResourceProvider
- registerConversion()
: NvParameterized::Traits
- registerFactory()
: NvParameterized::Traits
- registerImpact()
: nvidia::apex::ImpactEmitterActor
- registerInCUDA
: nvidia::apex::UserRenderIndexBufferDesc
, nvidia::apex::UserRenderInstanceBufferDesc
, nvidia::apex::UserRenderSpriteBufferDesc
, nvidia::apex::UserRenderSurfaceBufferDesc
, nvidia::apex::UserRenderVertexBufferDesc
- release()
: nvidia::apex::PhysX3DescTemplate
, nvidia::apex::ApexInterface
, nvidia::apex::ExplicitHierarchicalMesh::ConvexHull
, nvidia::apex::ExplicitHierarchicalMesh
, FractureTools::CutoutSet
, nvidia::apex::MirrorScene
, NvParameterized::Conversion
, NvParameterized::Traits
, NvParameterized::Serializer
, nvidia::apex::EffectPackageActor
, nvidia::apex::RenderDebugInterface
, nvidia::apex::FlameEmitterActor
, nvidia::apex::HeatSourceActor
, nvidia::apex::SubstanceSourceActor
, nvidia::apex::VelocitySourceActor
, nvidia::apex::UserRenderData
, nvidia::apex::UserRenderStorage
- releaseActor()
: nvidia::apex::RenderMeshAsset
- releaseAll()
: NvParameterized::Serializer::DeserializedResults< T, bufSize >
- releaseAllResourcesInNamespace()
: nvidia::apex::ResourceProvider
- releaseAndReturnNvParameterizedInterface()
: nvidia::apex::Asset
, nvidia::apex::AssetAuthoring
- releaseApexRenderDebug()
: nvidia::apex::ApexSDK
- releaseApexShape()
: nvidia::apex::ApexSDK
, nvidia::apex::Shape
- releaseAsset()
: nvidia::apex::ApexSDK
- releaseAssetAuthoring()
: nvidia::apex::ApexSDK
- releaseAssetPreviewScene()
: nvidia::apex::ApexSDK
- releaseBoneBuffer()
: nvidia::apex::UserRenderResourceManager
- releaseChunkEventBuffer()
: nvidia::apex::DestructibleActor
- releaseDestructibleActor()
: nvidia::apex::DestructibleAsset
- releaseForceFieldActor()
: nvidia::apex::ForceFieldAsset
- releaseForceSampleBatch()
: nvidia::apex::ModuleFieldSampler
- releaseGraphicalData()
: nvidia::apex::ClothingAsset
- releaseIndexBuffer()
: nvidia::apex::UserRenderResourceManager
- releaseInstanceBuffer()
: nvidia::apex::UserRenderResourceManager
- releaseIosActor()
: nvidia::apex::IosAsset
- releaseLoadedModules()
: nvidia::apex::ModuleLoader
- releaseMemoryReadStream()
: nvidia::apex::ApexSDK
- releaseMemoryWriteStream()
: nvidia::apex::ApexSDK
- releaseModule()
: nvidia::apex::ApexSDK
, nvidia::apex::ModuleLoader
- releaseModules()
: nvidia::apex::ModuleLoader
- releaseOnNoChunksVisible()
: nvidia::apex::UserChunkReport
- releasePhysXActorBuffer()
: nvidia::apex::DestructibleActor
- releaseReadLock()
: nvidia::apex::RWLockable
- releaseRenderableIterator()
: nvidia::apex::Context
- releaseRenderVolume()
: nvidia::apex::ModuleIofx
- releaseResource()
: nvidia::apex::ResourceCallback
, nvidia::apex::ResourceProvider
, nvidia::apex::UserRenderResourceManager
- releaseScene()
: nvidia::apex::ApexSDK
- releaseSpriteBuffer()
: nvidia::apex::UserRenderResourceManager
- releaseSurfaceBuffer()
: nvidia::apex::UserRenderResourceManager
- releaseVertexBuffer()
: nvidia::apex::UserRenderResourceManager
- releaseWithPlanes()
: nvidia::apex::ClothingConvex
- releaseWithSpheres()
: nvidia::apex::ClothingCapsule
- releaseWriteLock()
: nvidia::apex::RWLockable
- remapBoneIndex()
: nvidia::apex::ClothingAsset
- removeActorPair()
: nvidia::apex::Scene
- removeAllActors()
: nvidia::apex::Context
- removeAllBoundingBoxes()
: nvidia::apex::Scene
- removeBoundingBox()
: nvidia::apex::Scene
- removeChunkOverlaps()
: nvidia::apex::DestructibleAsset
, nvidia::apex::DestructibleAssetAuthoring
- removeConversion()
: NvParameterized::Traits
- removeFactory()
: NvParameterized::Traits
- removePlatform()
: nvidia::apex::ClothingAssetAuthoring
- removePlatformMaxDepth()
: nvidia::apex::DestructibleAssetAuthoring
- removeTJunctions
: FractureTools::MeshProcessingParameters
- removeTriangle()
: nvidia::apex::ClothingTriangleMesh
- removeTriangles()
: nvidia::apex::ClothingTriangleMesh
- RenderMeshActorDesc()
: nvidia::apex::RenderMeshActorDesc
- renderMeshActorLoadMaterialsLazily
: nvidia::apex::ApexSDKDesc
- renderMeshAssetStats
: nvidia::apex::DestructibleAssetStats
- renderMeshName
: nvidia::apex::RenderContext
- RenderMeshPartData()
: nvidia::apex::RenderMeshPartData
- renderResource
: nvidia::apex::IofxCommonRenderData
, nvidia::apex::RenderContext
, nvidia::apex::UserRenderer
- renderResourceManager
: nvidia::apex::ApexSDKDesc
- renderResourceName
: nvidia::apex::IofxCommonRenderData
- renderResourceNameSpace
: nvidia::apex::IofxCommonRenderData
- renderWithoutSkinning
: nvidia::apex::RenderMeshActorDesc
- replaceInteriorSubmeshes()
: nvidia::apex::ExplicitHierarchicalMesh
- requestMaterialLookups()
: nvidia::apex::MaterialLookupCallback
- requestResource()
: nvidia::apex::ResourceCallback
- reset()
: nvidia::apex::RenderableIterator
, nvidia::apex::VertexFormat
, NvParameterized::Handle
- resetEmitterPool()
: nvidia::apex::ModuleParticles
- resetParticleList()
: nvidia::apex::EmitterGeomExplicit
- resizeArray()
: NvParameterized::Handle
, NvParameterized::Interface
- resourceCallback
: nvidia::apex::ApexSDKDesc
- resourceProviderIsCaseSensitive
: nvidia::apex::ApexSDKDesc
- reviseMirrorActor()
: nvidia::apex::MirrorScene::MirrorFilter
- reviseMirrorShape()
: nvidia::apex::MirrorScene::MirrorFilter
- root()
: NvParameterized::Definition
- rootParameterDefinition()
: NvParameterized::Interface
- ROTATION
: nvidia::apex::IofxRenderSemantic
- ROTATION_SCALE
: nvidia::apex::RenderInstanceSemantic
- rowPitch
: nvidia::apex::UserRenderSurface::MappedInfo
- RTFractureBehaviorGroup
: nvidia::apex::DestructibleAssetCookingDesc
- rtFractureParameters
: nvidia::apex::DestructibleParameters
- run()
: nvidia::apex::TestFunctionInterface
- runGpu()
: nvidia::apex::TestFunctionInterface
- runKernel()
: nvidia::apex::CudaTestManager
- runtimeCookedConvexCount
: nvidia::apex::DestructibleAssetStats
- runtimeFracture
: nvidia::apex::DestructibleChunkDesc
- runUnitTests()
: nvidia::apex::TestBase