Here is a list of all class members with links to the classes they belong to:
- c -
- cacheChunkOverlapsUpToDepth()
: nvidia::apex::DestructibleAssetAuthoring
, nvidia::apex::DestructibleAsset
- calculateCutoutUVMapping()
: nvidia::apex::DestructibleAssetAuthoring
, nvidia::apex::FractureToolsAPI
, nvidia::apex::DestructibleAssetAuthoring
, nvidia::apex::FractureToolsAPI
- calculateMeshBSP()
: nvidia::apex::ExplicitHierarchicalMesh
- ChunkAndDescendentsDoNotFracture
: nvidia::apex::DestructibleAsset
- chunkBounds()
: nvidia::apex::ExplicitHierarchicalMesh
- chunkBytes
: nvidia::apex::DestructibleAssetStats
- chunkCount
: nvidia::apex::DestructibleAssetStats
, nvidia::apex::ExplicitHierarchicalMesh
- chunkDescCount
: nvidia::apex::DestructibleAssetCookingDesc
- chunkDescs
: nvidia::apex::DestructibleAssetCookingDesc
- ChunkDoesNotCrumble
: nvidia::apex::DestructibleAsset
- ChunkDoesNotFracture
: nvidia::apex::DestructibleAsset
- ChunkEnvironmentallySupported
: nvidia::apex::DestructibleAsset
- chunkFlags()
: nvidia::apex::ExplicitHierarchicalMesh
- ChunkFlags
: nvidia::apex::DestructibleAsset
- chunkFracturingMethod
: FractureTools::FractureCutoutDesc
- chunkHullDataBytes
: nvidia::apex::DestructibleAssetStats
- chunkIndex
: nvidia::apex::DestructibleHitChunk
, nvidia::apex::DestructibleChunkEvent
, nvidia::apex::DamageEventUnit
, nvidia::apex::FractureEventUnit
, nvidia::apex::ChunkTransformUnit
- chunkIndexInAsset
: nvidia::apex::DamageEventCoreData
- chunkIndices
: FractureTools::FractureVoronoiDesc
- ChunkIsInstanced
: nvidia::apex::DestructibleAsset
- ChunkIsWorldSupported
: nvidia::apex::DestructibleActorChunkFlags
- chunkOrientation
: nvidia::apex::ChunkTransformUnit
- chunkPosition
: nvidia::apex::ChunkTransformUnit
- ChunkRuntimeFracture
: nvidia::apex::DestructibleAsset
- chunkTransformBufferStart
: nvidia::apex::ChunkTransformHeader
- chunkTransformCopyDepth
: nvidia::apex::DestructibleChunkSyncState
- chunkTransformCount
: nvidia::apex::ChunkTransformHeader
- chunkUniqueID()
: nvidia::apex::ExplicitHierarchicalMesh
- ChunkVisible
: nvidia::apex::DestructibleChunkEvent
- chunkWithMaxEdgeCount
: nvidia::apex::DestructibleAssetStats
- clear()
: nvidia::apex::ExplicitVertexFormat
, nvidia::apex::ExplicitHierarchicalMesh
- clearActorTransforms()
: nvidia::apex::DestructibleAssetAuthoring
- clearChunkOverlaps()
: nvidia::apex::DestructibleAssetAuthoring
, nvidia::apex::DestructibleAsset
- Closed
: nvidia::apex::BSPOpenMode
- collisionCookedHullDataBytes
: nvidia::apex::DestructibleAssetStats
- CollisionDesc()
: nvidia::apex::CollisionDesc
- collisionMeshCount
: nvidia::apex::DestructibleAssetStats
- CollisionVolumeDesc()
: nvidia::apex::CollisionVolumeDesc
- collisionVolumeDesc
: nvidia::apex::DestructibleGeometryDesc
- ConvexHull()
: nvidia::apex::ExplicitHierarchicalMesh::ConvexHull
- convexHullCount
: nvidia::apex::DestructibleGeometryDesc
, nvidia::apex::ExplicitHierarchicalMesh
- convexHulls()
: nvidia::apex::ExplicitHierarchicalMesh
, nvidia::apex::DestructibleGeometryDesc
- cookChunks()
: nvidia::apex::DestructibleAssetAuthoring
- CopyChunkTransform
: nvidia::apex::DestructibleActorSyncFlags
- CopyDamageEvents
: nvidia::apex::DestructibleActorSyncFlags
- CopyFractureEvents
: nvidia::apex::DestructibleActorSyncFlags
- copyToVertexFormat()
: nvidia::apex::ExplicitVertexFormat
- Count
: nvidia::apex::DestructibleCallbackSchedule
, nvidia::apex::DestructibleEmitterType
, nvidia::apex::DestructibleActorMeshType
- createChippedMesh()
: nvidia::apex::DestructibleAssetAuthoring
, nvidia::apex::FractureToolsAPI
- createCutoutSet()
: nvidia::apex::FractureToolsAPI
- createDestructibleActorFromDeserializedState()
: nvidia::apex::DestructibleAsset
- createDestructibleActorJoint()
: nvidia::apex::ModuleDestructible
- createExplicitHierarchicalMesh()
: nvidia::apex::FractureToolsAPI
- createExplicitHierarchicalMeshConvexHull()
: nvidia::apex::FractureToolsAPI
, nvidia::apex::DestructibleAssetAuthoring
- createHierarchicallySplitMesh()
: nvidia::apex::DestructibleAssetAuthoring
, nvidia::apex::FractureToolsAPI
- createScatterMeshSites()
: nvidia::apex::FractureToolsAPI
, nvidia::apex::DestructibleAssetAuthoring
- createVoronoiSitesInsideMesh()
: nvidia::apex::DestructibleAssetAuthoring
, nvidia::apex::FractureToolsAPI
- createVoronoiSplitMesh()
: nvidia::apex::DestructibleAssetAuthoring
, nvidia::apex::FractureToolsAPI
- Crumble
: nvidia::apex::DestructibleEmitterType
- CRUMBLE_SMALLEST_CHUNKS
: nvidia::apex::DestructibleParametersFlag
- CRUMBLE_VIA_RUNTIME_FRACTURE
: nvidia::apex::DestructibleParametersFlag
- Cutout
: nvidia::apex::FractureMethod
- CutoutChunkFracturingMethod
: FractureTools::FractureCutoutDesc
- CutoutChunkFracturingMethodCount
: FractureTools::FractureCutoutDesc
- cutoutHeightInvert
: FractureTools::FractureCutoutDesc
- cutoutHeightOffset
: FractureTools::FractureCutoutDesc
- cutoutHeightScale
: FractureTools::FractureCutoutDesc
- cutoutParameters
: FractureTools::FractureCutoutDesc
- CutoutParameters()
: FractureTools::CutoutParameters
- cutoutSizeX
: FractureTools::FractureCutoutDesc
- cutoutSizeY
: FractureTools::FractureCutoutDesc
- cutoutWidthInvert
: FractureTools::FractureCutoutDesc
- cutoutWidthOffset
: FractureTools::FractureCutoutDesc
- cutoutWidthScale
: FractureTools::FractureCutoutDesc