#include "foundation/Px.h"
#include "foundation/PxFoundationConfig.h"
#include "foundation/PxPlane.h"
#include "foundation/PxTransform.h"
Go to the source code of this file.
Functions | |
PX_FOUNDATION_API PxQuat | PxShortestRotation (const PxVec3 &from, const PxVec3 &target) |
finds the shortest rotation between two vectors. More... | |
PX_FOUNDATION_API PxVec3 | PxDiagonalize (const PxMat33 &m, PxQuat &axes) |
PX_FOUNDATION_API PxTransform | PxTransformFromSegment (const PxVec3 &p0, const PxVec3 &p1, PxReal *halfHeight=NULL) |
creates a transform from the endpoints of a segment, suitable for an actor transform for a PxCapsuleGeometry More... | |
PX_FOUNDATION_API PxTransform | PxTransformFromPlaneEquation (const PxPlane &plane) |
creates a transform from a plane equation, suitable for an actor transform for a PxPlaneGeometry More... | |
PX_INLINE PxPlane | PxPlaneEquationFromTransform (const PxTransform &transform) |
creates a plane equation from a transform, such as the actor transform for a PxPlaneGeometry More... | |