PxPlaneGeometry Class Reference

Class describing a plane geometry. More...

#include <PxPlaneGeometry.h>

Inheritance diagram for PxPlaneGeometry:
Collaboration diagram for PxPlaneGeometry:

Public Member Functions

PX_INLINE PxPlaneGeometry ()
 
PX_INLINE bool isValid () const
 Returns true if the geometry is valid. More...
 
- Public Member Functions inherited from PxGeometry
PX_CUDA_CALLABLE PX_FORCE_INLINE PxGeometryType::Enum getType () const
 Returns the type of the geometry. More...
 

Additional Inherited Members

- Protected Member Functions inherited from PxGeometry
PX_CUDA_CALLABLE PX_FORCE_INLINE PxGeometry (PxGeometryType::Enum type)
 
- Protected Attributes inherited from PxGeometry
PxGeometryType::Enum mType
 

Detailed Description

Class describing a plane geometry.

The plane geometry specifies the half-space volume x<=0. As with other geometry types, when used in a PxShape the collision volume is obtained by transforming the halfspace by the shape local pose and the actor global pose.

To generate a PxPlane from a PxTransform, transform PxPlane(1,0,0,0).

To generate a PxTransform from a PxPlane, use PxTransformFromPlaneEquation.

See also
PxShape.setGeometry() PxShape.getPlaneGeometry() PxTransformFromPlaneEquation

Constructor & Destructor Documentation

◆ PxPlaneGeometry()

PX_INLINE PxPlaneGeometry::PxPlaneGeometry ( )
inline

The documentation for this class was generated from the following file: