- p
: PxTransform
- pad
: PxBatchQueryResult< HitType >
, PxVehicleChassisData
, PxRigidBodyData
- paddingFromFlags
: PxConvexMeshGeometry
, PxHeightFieldGeometry
, PxTriangleMeshGeometry
- padTo16Bytes
: PxRaycastHit
, PxOverlapHit
, PxSweepHit
- pairFlags
: PxFilterInfo
- pairs
: PxContactPairHeader
- particlesGpuMeshCacheHitrate
: PxSimulationStatistics
- particlesGpuMeshCacheSize
: PxSimulationStatistics
- particlesGpuMeshCacheUsed
: PxSimulationStatistics
- patch
: PxContactStreamIterator
- patchCount
: PxContactPair
- patchStreamSize
: PxgDynamicsMemoryConfig
- peakConstraintMemory
: PxSimulationStatistics
- phases
: PxClothFabricDesc
- phaseType
: PxClothFabricPhase
- physics
: PxRepXInstantiationArgs
- plane
: PxGeometryHolder
- planeTolerance
: PxCookingParams
- points
: PxConvexMeshDesc
, PxClothMeshDesc
, PxSimpleTriangleMesh
- pointStepped
: PxContactStreamIterator
- polygons
: PxConvexMeshDesc
- pos
: PxClothParticleMotionConstraint
, PxClothParticleSeparationConstraint
, PxDebugPoint
, PxClothParticle
, PxClothCollisionSphere
- pos0
: PxDebugLine
, PxDebugTriangle
- pos1
: PxDebugTriangle
, PxDebugLine
- pos2
: PxDebugTriangle
- position
: PxContactPairPoint
, PxDebugText
, PxControllerDesc
, PxLocationHit
- positionBuffer
: PxParticleCreationData
, PxParticleReadData
- postFilterShader
: PxBatchQueryDesc
- postSolverVelocity
: PxContactPairExtraDataIterator
- preFilterShader
: PxBatchQueryDesc
- preSolverVelocity
: PxContactPairExtraDataIterator
- project
: PxConstraintShaderTable
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