PxDebugPoint Struct Reference
[Common]
Used to store a single point and colour for debug rendering.
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#include <PxRenderBuffer.h>
List of all members.
Detailed Description
Used to store a single point and colour for debug rendering.
Constructor & Destructor Documentation
PxDebugPoint::PxDebugPoint |
( |
const PxVec3 & |
p, |
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const PxU32 & |
c | |
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) |
| | [inline] |
Member Data Documentation
The documentation for this struct was generated from the following file: