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PxClothFlag Struct Reference

flag for behaviors of the cloth solver More...

#include <PxClothTypes.h>

Public Types

enum  Enum {
  eGPU = (1<<0),
  eSWEPT_CONTACT = (1<<1),
  eSCENE_COLLISION = (1<<2),
  eCOUNT = 3
}
 

Detailed Description

flag for behaviors of the cloth solver

Defines flags to turn on/off features of the cloth solver. The flag can be set during the cloth object construction (

See Also
PxPhysics.createCloth() ), or individually after the Cloth has been created (
PxCloth.setClothFlag() ).

Member Enumeration Documentation

Enumerator
eGPU 

turn on/off gpu based solver

eSWEPT_CONTACT 

use swept contact (continuous collision)

eSCENE_COLLISION 

collide against rigid body shapes in scene

eCOUNT 

The documentation for this struct was generated from the following file:


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