Classes | |
struct | PxClothStretchConfig |
Solver configuration parameters for the vertical and horizontal stretch phase types. More... | |
struct | PxClothTetherConfig |
Solver configuration parameters for the tether phases. More... | |
struct | PxClothMotionConstraintConfig |
Solver configuration parameters for the tether phases. More... | |
class | PxCloth |
Set of connected particles tailored towards simulating character cloth. More... | |
struct | PxClothCollisionSphere |
Sphere representation used for cloth-sphere and cloth-capsule collision. More... | |
struct | PxClothCollisionPlane |
Plane representation used for cloth-convex collision. More... | |
struct | PxClothCollisionTriangle |
Triangle representation used for cloth-mesh collision. More... | |
struct | PxClothFabricPhaseType |
Describe type of phase in cloth fabric. More... | |
struct | PxClothFabricPhase |
References a set of constraints that can be solved in parallel. More... | |
class | PxClothFabricDesc |
References all the data required to create a fabric. More... | |
class | PxClothFabric |
A cloth fabric is a structure that contains all the internal solver constraints of a cloth mesh. More... | |
struct | PxClothFlag |
flag for behaviors of the cloth solver More... | |
struct | PxClothParticle |
Per particle data for cloth. More... | |
struct | PxClothParticleMotionConstraint |
Constraints for cloth particle motion. More... | |
struct | PxClothParticleSeparationConstraint |
Separation constraints for cloth particle movement. More... | |
Typedefs | |
typedef PxFlags < PxClothFlag::Enum, PxU16 > | PxClothFlags |
Functions | |
PX_DEPRECATED PX_INLINE PxCloth * | PxActor::isCloth () |
PX_DEPRECATED PX_INLINE const PxCloth * | PxActor::isCloth () const |
PxClothFabricPhase::PxClothFabricPhase (PxClothFabricPhaseType::Enum type=PxClothFabricPhaseType::eINVALID, PxU32 index=0) | |
PX_INLINE | PxClothFabricDesc::PxClothFabricDesc () |
constructor sets to default. More... | |
PX_INLINE void | PxClothFabricDesc::setToDefault () |
(re)sets the structure to the default. More... | |
PX_INLINE bool | PxClothFabricDesc::isValid () const |
Returns true if the descriptor is valid. More... | |
typedef PxFlags<PxClothFlag::Enum,PxU16> PxClothFlags |
PX_DEPRECATED PX_INLINE PxCloth * PxActor::isCloth | ( | ) |
PX_DEPRECATED PX_INLINE const PxCloth * PxActor::isCloth | ( | ) | const |
PX_INLINE bool PxClothFabricDesc::isValid | ( | ) | const |
Returns true if the descriptor is valid.
References PxClothFabricDesc::indices, PxClothFabricDesc::nbParticles, PxClothFabricDesc::nbPhases, PxClothFabricDesc::nbSets, PxClothFabricDesc::nbTethers, PxClothFabricDesc::phases, PxClothFabricDesc::restvalues, PxClothFabricDesc::sets, PxClothFabricDesc::tetherAnchors, and PxClothFabricDesc::tetherLengths.
PX_INLINE PxClothFabricDesc::PxClothFabricDesc | ( | ) |
constructor sets to default.
References PxClothFabricDesc::setToDefault().
PX_INLINE PxClothFabricPhase::PxClothFabricPhase | ( | PxClothFabricPhaseType::Enum | type = PxClothFabricPhaseType::eINVALID , |
PxU32 | index = 0 |
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) |
PX_INLINE void PxClothFabricDesc::setToDefault | ( | ) |
(re)sets the structure to the default.
Referenced by PxClothFabricDesc::PxClothFabricDesc().