13 #ifndef PX_VEHICLE_UPDATE_H
14 #define PX_VEHICLE_UPDATE_H
34 class PxVehicleTelemetryData;
230 friend class PxVehicleUpdate;
235 hitActorForce(
PxVec3(0,0,0)),
236 hitActorForcePosition(
PxVec3(0,0,0))
257 friend class PxVehicleUpdate;
260 : concurrentWheelUpdates(
NULL),
261 nbConcurrentWheelUpdates(0),
262 linearMomentumChange(
PxVec3(0,0,0)),
263 angularMomentumChange(
PxVec3(0,0,0)),
414 #if PX_DEBUG_VEHICLE_ON
444 void PxVehicleUpdateSingleVehicleAndStoreTelemetryData
448 PxVehicleTelemetryData& telemetryData);
456 #endif //PX_VEHICLE_UPDATE_H