Classes | Macros | Functions
PxVehicleSDK.h File Reference
#include "foundation/Px.h"
#include "common/PxTypeInfo.h"
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Classes

struct  PxVehicleTypes
 
struct  PxVehicleConcreteType
 An enumeration of concrete vehicle classes inheriting from PxBase. More...
 
struct  PxVehicleUpdateMode
 

Macros

#define PX_MAX_NB_WHEELS   (20)
 This number is the maximum number of wheels allowed for a vehicle. More...
 
#define PX_DEBUG_VEHICLE_ON   (1)
 Compiler setting to enable recording of telemetry data. More...
 

Functions

PX_C_EXPORT bool PX_CALL_CONV PxInitVehicleSDK (PxPhysics &physics, PxSerializationRegistry *serializationRegistry=NULL)
 Initialize the PhysXVehicle library. More...
 
PX_C_EXPORT void PX_CALL_CONV PxCloseVehicleSDK (PxSerializationRegistry *serializationRegistry=NULL)
 Shut down the PhysXVehicle library. More...
 
void PxVehicleSetBasisVectors (const PxVec3 &up, const PxVec3 &forward)
 Set the basis vectors of the vehicle simulation. More...
 
void PxVehicleSetUpdateMode (PxVehicleUpdateMode::Enum vehicleUpdateMode)
 Set the effect of PxVehicleUpdates to be either to modify each vehicle's rigid body actor. More...
 


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