Here is a list of all class members with links to the classes they belong to:
- s -
- scale
: DestructibleActorParam
, EmitterAssetPreviewParameters
, HeatSourcePreviewParams
, VelocitySourcePreviewParams
, ForceFieldActorParams
- Scale
: DebugRenderParams
- scaleAxis
: ScaleVsDensityModifierParams
, ScaleVsLifeModifierParams
, ScaleVsTemperatureModifierParams
, ScaleVsCameraDistanceModifierParams
- scaleChangeDelay
: OrientScaleAlongScreenVelocityModifierParams
- scaleChangeLimit
: OrientScaleAlongScreenVelocityModifierParams
- scaledMassExponent
: DestructibleModuleParameters
- scaleFactor
: ScaleAlongVelocityModifierParams
, SimpleScaleModifierParams
- scalePerVelocity
: OrientScaleAlongScreenVelocityModifierParams
- scales[]
: DestructibleAssetCollisionDataSet
- scatterMeshAssets[]
: DestructibleAssetParameters
- scatterMeshIndices[]
: DestructibleAssetParameters
- scatterMeshTransforms[].matrix
: DestructibleAssetParameters
- scatterMeshTransforms[].vector
: DestructibleAssetParameters
- sceneGravityScale
: BasicIOSAssetParam
- SelfCollision
: ClothingDebugRenderParams
- SelfCollisionAttenuation
: ClothingDebugRenderParams
- selfCollisionIndices[]
: ClothingCookedPhysX3Param
- selfCollisionNormalIndices[]
: ClothingCookedPhysX3Param
- selfCollisionNormalSetSizes[]
: ClothingCookedPhysX3Param
- SelfCollisionWire
: ClothingDebugRenderParams
- ShadowAmount
: VolumeRenderMaterialData
- ShadowDensity
: VolumeRenderMaterialData
- ShadowDistance
: VolumeRenderMaterialData
- ShadowJitter
: VolumeRenderMaterialData
- ShadowSamples
: VolumeRenderMaterialData
- Shape
: DebugColorParams
- shapeDescTemplate.collisionGroup
: ClothingActorParam
, DestructibleActorParam
- shapeDescTemplate.density
: DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_CLOTH_DISABLE_COLLISION
: DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_CLOTH_DRAIN
: DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_CLOTH_TWOWAY
: DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_DISABLE_COLLISION
: ClothingActorParam
, DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_DISABLE_RAYCASTING
: ClothingActorParam
, DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_DISABLE_RESPONSE
: DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_DISABLE_SCENE_QUERIES
: ClothingActorParam
, DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_DYNAMIC_DYNAMIC_CCD
: ClothingActorParam
, DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_FEATURE_INDICES
: DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_FLUID_DISABLE_COLLISION
: DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_FLUID_DRAIN
: DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_FLUID_TWOWAY
: DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_POINT_CONTACT_FORCE
: DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_SOFTBODY_DISABLE_COLLISION
: DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_SOFTBODY_DRAIN
: DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_SOFTBODY_TWOWAY
: DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_VISUALIZATION
: ClothingActorParam
, DestructibleActorParam
- shapeDescTemplate.flags.NX_TRIGGER_ON_ENTER
: DestructibleActorParam
- shapeDescTemplate.flags.NX_TRIGGER_ON_LEAVE
: DestructibleActorParam
- shapeDescTemplate.flags.NX_TRIGGER_ON_STAY
: DestructibleActorParam
- shapeDescTemplate.groupsMask.bits0
: DestructibleActorParam
, ClothingActorParam
- shapeDescTemplate.groupsMask.bits1
: ClothingActorParam
, DestructibleActorParam
- shapeDescTemplate.groupsMask.bits2
: ClothingActorParam
, DestructibleActorParam
- shapeDescTemplate.groupsMask.bits3
: ClothingActorParam
, DestructibleActorParam
- shapeDescTemplate.groupsMask.useGroupsMask
: DestructibleActorParam
- shapeDescTemplate.materialIndex
: ClothingActorParam
, DestructibleActorParam
- shapeDescTemplate.name
: ClothingActorParam
, DestructibleActorParam
- shapeDescTemplate.skinWidth
: DestructibleActorParam
- shapeDescTemplate.userData
: ClothingActorParam
, DestructibleActorParam
- ShearingFibers
: ClothingDebugRenderParams
- shellThickness
: EmitterGeomSphereShellParams
- ShowInLocalSpace
: ClothingDebugRenderParams
- simulation.disableCCD
: ClothingAssetParameters
- simulation.gravityDirection
: ClothingAssetParameters
- simulation.hierarchicalLevels
: ClothingAssetParameters
- simulation.restLengthScale
: ClothingAssetParameters
- simulation.sleepLinearVelocity
: ClothingAssetParameters
- simulation.thickness
: ClothingAssetParameters
- simulation.twowayInteraction
: ClothingAssetParameters
- simulation.untangling
: ClothingAssetParameters
- simulation.virtualParticleDensity
: ClothingAssetParameters
- simulationBackend
: ClothingActorParam
- simulationFilterData
: ParticleIosAssetParam
- Skeleton
: ClothingDebugRenderParams
- skinClothMap[].normalBary
: ClothingGraphicalLodParameters
- skinClothMap[].tangentBary
: ClothingGraphicalLodParameters
- skinClothMap[].vertexBary
: ClothingGraphicalLodParameters
- skinClothMap[].vertexIndex0
: ClothingGraphicalLodParameters
- skinClothMap[].vertexIndex1
: ClothingGraphicalLodParameters
- skinClothMap[].vertexIndex2
: ClothingGraphicalLodParameters
- skinClothMap[].vertexIndexPlusOffset
: ClothingGraphicalLodParameters
- skinClothMapB[].faceIndex0
: ClothingGraphicalLodParameters
- skinClothMapB[].nrmTetraBary
: ClothingGraphicalLodParameters
- skinClothMapB[].submeshIndex
: ClothingGraphicalLodParameters
- skinClothMapB[].tetraIndex
: ClothingGraphicalLodParameters
- skinClothMapB[].vertexIndexPlusOffset
: ClothingGraphicalLodParameters
- skinClothMapB[].vtxTetraBary
: ClothingGraphicalLodParameters
- skinClothMapOffset
: ClothingGraphicalLodParameters
- skinClothMapThickness
: ClothingGraphicalLodParameters
- SkinMapActual
: ClothingDebugRenderParams
- SkinMapAll
: ClothingDebugRenderParams
- SkinMapBad
: ClothingDebugRenderParams
- SkinMapInvalidBary
: ClothingDebugRenderParams
- SkinnedPositions
: ClothingDebugRenderParams
- sleepVelocityFrameDecayConstant
: DestructibleActorParam
- slowStart
: ClothingActorParam
- smoothingGroups[]
: SubmeshParameters
- SolverMode
: ClothingDebugRenderParams
- sortFIFOByBenefit
: DestructibleModuleParameters
- sortType
: ViewDirectionSortingModifierParams
- spaceScale
: ForceFieldNoiseParams
- sparseSelfCollision
: ClothingModuleParameters
- spawnHeight
: GroundEmitterAssetParameters
, GroundEmitterActorParameters
- spawnModifierList[]
: SpriteIofxParameters::SpawnModifierList
, MeshIofxParameters::SpawnModifierList
, MeshIofxParameters
, SpriteIofxParameters::SpawnModifierList
, MeshIofxParameters::SpawnModifierList
, SpriteIofxParameters::SpawnModifierList
, MeshIofxParameters::SpawnModifierList
, SpriteIofxParameters
, MeshIofxParameters::SpawnModifierList
, SpriteIofxParameters::SpawnModifierList
, MeshIofxParameters::SpawnModifierList
- speedRange.max
: ImpactObjectEvent
- speedRange.min
: ImpactObjectEvent
- spheres.positions[].center
: EmitterGeomExplicitParams
- spheres.positions[].doDetectOverlaps
: EmitterGeomExplicitParams
- spheres.positions[].radius
: EmitterGeomExplicitParams
- spheres.velocities[]
: EmitterGeomExplicitParams
- spriteMaterialName
: SpriteIofxParameters
- start
: ForceFieldFalloffParams
- staticCollision
: BasicIOSAssetParam
- staticFriction
: ParticleIosAssetParam
- staticMaterialNames[]
: DestructibleAssetParameters
- stdDensity
: SubstanceSourceAssetParams
, SubstanceSourceActorParams
- stdTemperature
: HeatSourceAssetParams
, HeatSourceActorParams
- stdVelocity
: VelocitySourceActorParams
, VelocitySourceAssetParams
- StepScale
: VolumeRenderMaterialData
- stiffness
: FluidParticleSystemParams
- strength
: ForceFieldAssetParams
, ForceFieldNoiseParams
- structureSettings.stressSolverMassThreshold
: DestructibleActorParam
- structureSettings.stressSolverTimeDelay
: DestructibleActorParam
- structureSettings.useStressSolver
: DestructibleActorParam
- submeshes[]
: RenderMeshAssetParameters
- submeshes[].numIndices
: ClothingPhysicalMeshParameters
- submeshes[].numMaxDistance0Vertices
: ClothingPhysicalMeshParameters
- submeshes[].numVertices
: ClothingPhysicalMeshParameters
- submeshIndices[]
: SurfaceTraceParameters
- SubstanceSource
: SubstanceSourceEffect
, SubstanceSourceData
- supportDepth
: DestructibleActorParam
, DestructibleAssetParameters
- surfaceFormat
: SurfaceBufferParameters