PxScene.h File Reference
#include "PxVisualizationParameter.h"
#include "PxSceneDesc.h"
#include "PxSimulationStatistics.h"
#include "PxQueryReport.h"
#include "PxQueryFiltering.h"
#include "PxClient.h"
#include "task/PxTask.h"
#include "pvd/PxPvdSceneClient.h"
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Classes

struct  PxDominanceGroupPair
 Expresses the dominance relationship of a contact. For the time being only three settings are permitted: More...
 
struct  PxActorTypeFlag
 Identifies each type of actor for retrieving actors from a scene. More...
 
struct  PxQueryCache
 single hit cache for scene queries. More...
 
class  PxScene
 A scene is a collection of bodies and constraints which can interact. More...
 

Typedefs

typedef PxU8 PxDominanceGroup
 
typedef PxFlags< PxActorTypeFlag::Enum, PxU16 > PxActorTypeFlags
 Collection of set bits defined in PxActorTypeFlag. More...