PxActorTypeFlag Struct Reference

Identifies each type of actor for retrieving actors from a scene. More...

#include <PxScene.h>

Public Types

enum  Enum { eRIGID_STATIC = (1 << 0), eRIGID_DYNAMIC = (1 << 1) }
 

Detailed Description

Identifies each type of actor for retrieving actors from a scene.

Note
PxArticulationLink objects are not supported. Use the PxArticulation object to retrieve all its links.
See also
PxScene::getActors(), PxScene::getNbActors()

Member Enumeration Documentation

◆ Enum

Enumerator
eRIGID_STATIC 

A static rigid body.

See also
PxRigidStatic
eRIGID_DYNAMIC 

A dynamic rigid body.

See also
PxRigidDynamic

The documentation for this struct was generated from the following file: