Identifies each type of actor. More...
#include <PxActor.h>
Public Types | |
enum | Enum { eRIGID_STATIC, eRIGID_DYNAMIC, ePARTICLE_SYSTEM, ePARTICLE_FLUID, eARTICULATION_LINK, eCLOTH, eACTOR_COUNT, eACTOR_FORCE_DWORD = 0x7fffffff } |
Identifies each type of actor.
enum PxActorType::Enum |
Enumerator | |
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eRIGID_STATIC |
A static rigid body.
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eRIGID_DYNAMIC |
A dynamic rigid body.
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ePARTICLE_SYSTEM |
A particle system.
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ePARTICLE_FLUID |
A particle fluid.
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eARTICULATION_LINK |
An articulation link.
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eCLOTH |
A cloth.
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eACTOR_COUNT | |
eACTOR_FORCE_DWORD |