Classes | |
class | PxParticleBase |
The particle base class represents the shared module for particle based simulation. This class can't be instantiated. More... | |
struct | PxParticleBaseFlag |
ParticleBase flags. More... | |
class | PxParticleCreationData |
Descriptor-like user-side class describing buffers for particle creation. More... | |
struct | PxParticleFlag |
class | PxParticleFluid |
The particle fluid class represents the main module for particle based fluid simulation. SPH (Smoothed Particle Hydrodynamics) is used to animate the particles. This class inherits the properties of the PxParticleBase class and adds particle-particle interactions. More... | |
class | PxParticleFluidReadData |
Data layout descriptor for reading fluid particle data from the SDK. More... | |
struct | PxParticleReadDataFlag |
class | PxParticleReadData |
Data layout descriptor for reading particle data from the SDK. More... | |
class | PxParticleSystem |
The particle system class represents the main module for particle based simulation. More... | |
Typedefs | |
typedef PxFlags < PxParticleBaseFlag::Enum, PxU16 > | PxParticleBaseFlags |
collection of set bits defined in PxParticleBaseFlag. More... | |
typedef PxFlags < PxParticleReadDataFlag::Enum, PxU16 > | PxParticleReadDataFlags |
collection of set bits defined in PxParticleReadDataFlag. More... | |
typedef PxFlags < PxParticleFlag::Enum, PxU16 > | PxParticleFlags |
collection of set bits defined in PxParticleFlag. More... | |
Functions | |
PX_DEPRECATED PX_INLINE PxParticleBase * | PxActor::isParticleBase () |
PX_DEPRECATED PX_INLINE const PxParticleBase * | PxActor::isParticleBase () const |
PX_INLINE | PxParticleCreationData::PxParticleCreationData () |
Constructor sets to default. More... | |
PX_INLINE void | PxParticleCreationData::setToDefault () |
(Re)sets the structure to the default. More... | |
PX_INLINE bool | PxParticleCreationData::isValid () const |
Returns true if the current settings are valid. More... | |
PX_DEPRECATED PX_INLINE PxParticleFluid * | PxActor::isParticleFluid () |
PX_DEPRECATED PX_INLINE const PxParticleFluid * | PxActor::isParticleFluid () const |
PX_DEPRECATED PX_INLINE PxParticleSystem * | PxActor::isParticleSystem () |
PX_DEPRECATED PX_INLINE const PxParticleSystem * | PxActor::isParticleSystem () const |
collection of set bits defined in PxParticleBaseFlag.
typedef PxFlags<PxParticleFlag::Enum,PxU16> PxParticleFlags |
collection of set bits defined in PxParticleFlag.
collection of set bits defined in PxParticleReadDataFlag.
PX_DEPRECATED PX_INLINE PxParticleBase * PxActor::isParticleBase | ( | ) |
PX_DEPRECATED PX_INLINE const PxParticleBase * PxActor::isParticleBase | ( | ) | const |
PX_DEPRECATED PX_INLINE PxParticleFluid * PxActor::isParticleFluid | ( | ) |
PX_DEPRECATED PX_INLINE const PxParticleFluid * PxActor::isParticleFluid | ( | ) | const |
PX_DEPRECATED PX_INLINE PxParticleSystem * PxActor::isParticleSystem | ( | ) |
PX_DEPRECATED PX_INLINE const PxParticleSystem * PxActor::isParticleSystem | ( | ) | const |
PX_INLINE bool PxParticleCreationData::isValid | ( | ) | const |
Returns true if the current settings are valid.
PX_INLINE PxParticleCreationData::PxParticleCreationData | ( | ) |
Constructor sets to default.
PX_INLINE void PxParticleCreationData::setToDefault | ( | ) |
(Re)sets the structure to the default.