14 #ifndef PX_PHYSICS_NX_CLOTHMESHDESC
15 #define PX_PHYSICS_NX_CLOTHMESHDESC
121 if(points.stride <
sizeof(
PxVec3))
124 if(invMasses.data && invMasses.stride <
sizeof(
float))
126 if(invMasses.data && invMasses.count != points.count)
129 if (!triangles.count && !quads.count)
131 if (triangles.count && !triangles.data)
133 if (quads.count && !quads.data)
137 if(triangles.count && triangles.stride < indexSize*3)
139 if(quads.count && quads.stride < indexSize*4)