Enum with flag values to be used in PxSimpleTriangleMesh::flags.
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#include <PxSimpleTriangleMesh.h>
Enum with flag values to be used in PxSimpleTriangleMesh::flags.
Enumerator |
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eFLIPNORMALS |
Specifies if the SDK should flip normals.
The PhysX libraries assume that the face normal of a triangle with vertices [a,b,c] can be computed as: edge1 = b-a edge2 = c-a face_normal = edge1 x edge2.
Note: This is the same as a counterclockwise winding in a right handed coordinate system or alternatively a clockwise winding order in a left handed coordinate system.
If this does not match the winding order for your triangles, raise the below flag.
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e16_BIT_INDICES |
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The documentation for this struct was generated from the following file: