Classes
PxClothCollisionData.h File Reference
#include "PxPhysXConfig.h"
#include "foundation/PxVec3.h"
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Classes

struct  PxClothCollisionSphere
 Sphere representation used for cloth-sphere and cloth-capsule collision. More...
 
struct  PxClothCollisionPlane
 Plane representation used for cloth-convex collision. More...
 
struct  PxClothCollisionTriangle
 Triangle representation used for cloth-mesh collision. More...
 


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