PxPhysXConfig.h
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1 /*
2  * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
3  *
4  * NVIDIA CORPORATION and its licensors retain all intellectual property
5  * and proprietary rights in and to this software, related documentation
6  * and any modifications thereto. Any use, reproduction, disclosure or
7  * distribution of this software and related documentation without an express
8  * license agreement from NVIDIA CORPORATION is strictly prohibited.
9  */
10 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
11 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
12 
13 
14 #ifndef PX_PHYSICS_NX
15 #define PX_PHYSICS_NX
16 
24 
25 #ifndef PX_DOXYGEN
26 namespace physx
27 {
28 #endif
29 
30 // Exposing the ParticleSystem API. Run API meta data generation in Tools/PhysXMetaDataGenerator when changing.
31 #define PX_USE_PARTICLE_SYSTEM_API 1
32 
33 // Exposing of the Cloth API. Run API meta data generation in Tools/PhysXMetaDataGenerator when changing.
34 #define PX_USE_CLOTH_API 1
35 
36 // Exposing the Inverted Stepper feature.
37 #define PX_ENABLE_INVERTED_STEPPER_FEATURE 0
38 
39 
40 class PxShape;
41 
42 class PxRigidStatic;
43 class PxRigidDynamic;
44 class PxConstraint;
45 class PxConstraintDesc;
46 
47 class PxArticulation;
48 
49 class PxParticleSystem;
50 class PxParticleFluid;
51 
52 class PxClothFabric;
53 class PxCloth;
54 class PxClothParticleData;
55 
56 
57 class PxMaterial;
58 
59 class PxScene;
60 class PxSceneDesc;
61 class PxTolerancesScale;
62 
63 class PxVisualDebugger;
64 
65 class PxAggregate;
66 
67 #ifndef PX_DOXYGEN
68 } // namespace physx
69 #endif
70 
72 #endif


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