User callback class for character controller events. More...
#include <PxController.h>
Public Member Functions | |
virtual void | onShapeHit (const PxControllerShapeHit &hit)=0 |
Called when current controller hits a shape. More... | |
virtual void | onControllerHit (const PxControllersHit &hit)=0 |
Called when current controller hits another controller. More... | |
virtual void | onObstacleHit (const PxControllerObstacleHit &hit)=0 |
Called when current controller hits a user-defined obstacle. More... | |
Protected Member Functions | |
virtual | ~PxUserControllerHitReport () |
User callback class for character controller events.
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inlineprotectedvirtual |
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pure virtual |
Called when current controller hits another controller.
[in] | hit | Provides information about the hit. |
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pure virtual |
Called when current controller hits a user-defined obstacle.
[in] | hit | Provides information about the hit. |
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pure virtual |
Called when current controller hits a shape.
This is called when the CCT moves and hits a shape. This will not be called when a moving shape hits a non-moving CCT.
[in] | hit | Provides information about the hit. |