PxFixedJoint.h
Go to the documentation of this file.
1 //
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions
4 // are met:
5 // * Redistributions of source code must retain the above copyright
6 // notice, this list of conditions and the following disclaimer.
7 // * Redistributions in binary form must reproduce the above copyright
8 // notice, this list of conditions and the following disclaimer in the
9 // documentation and/or other materials provided with the distribution.
10 // * Neither the name of NVIDIA CORPORATION nor the names of its
11 // contributors may be used to endorse or promote products derived
12 // from this software without specific prior written permission.
13 //
14 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
15 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
18 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 //
26 // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
27 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
28 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
29 
30 #ifndef PX_FIXEDJOINT_H
31 #define PX_FIXEDJOINT_H
32 
36 #include "extensions/PxJoint.h"
37 
38 #if !PX_DOXYGEN
39 namespace physx
40 {
41 #endif
42 
43 class PxFixedJoint;
44 
56 PxFixedJoint* PxFixedJointCreate(PxPhysics& physics, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1);
57 
65 class PxFixedJoint : public PxJoint
66 {
67 public:
68 
87  virtual void setProjectionLinearTolerance(PxReal tolerance) = 0;
88 
96  virtual PxReal getProjectionLinearTolerance() const = 0;
97 
116  virtual void setProjectionAngularTolerance(PxReal tolerance) = 0;
117 
125  virtual PxReal getProjectionAngularTolerance() const = 0;
126 
130  virtual const char* getConcreteTypeName() const { return "PxFixedJoint"; }
131 
132 protected:
133 
134  //serialization
135 
139  PX_INLINE PxFixedJoint(PxType concreteType, PxBaseFlags baseFlags) : PxJoint(concreteType, baseFlags) {}
140 
144  PX_INLINE PxFixedJoint(PxBaseFlags baseFlags) : PxJoint(baseFlags) {}
145 
149  virtual bool isKindOf(const char* name) const { return !::strcmp("PxFixedJoint", name) || PxJoint::isKindOf(name); }
150 
151  //~serialization
152 };
153 
154 #if !PX_DOXYGEN
155 } // namespace physx
156 #endif
157 
159 #endif
Definition: GuContactBuffer.h:37
float PxReal
Definition: PxSimpleTypes.h:78
virtual bool isKindOf(const char *name) const
Returns whether a given type name matches with the type of this instance.
Definition: PxFixedJoint.h:149
PxU16 PxType
Definition: PxBase.h:49
PxRigidActor represents a base class shared between dynamic and static rigid bodies in the physics SD...
Definition: PxRigidActor.h:58
a base interface providing common functionality for PhysX joints
Definition: PxJoint.h:101
PX_INLINE PxFixedJoint(PxType concreteType, PxBaseFlags baseFlags)
Constructor.
Definition: PxFixedJoint.h:139
virtual bool isKindOf(const char *name) const
Returns whether a given type name matches with the type of this instance.
Definition: PxJoint.h:376
class representing a rigid euclidean transform as a quaternion and a vector
Definition: PxTransform.h:48
PxFixedJoint * PxFixedJointCreate(PxPhysics &physics, PxRigidActor *actor0, const PxTransform &localFrame0, PxRigidActor *actor1, const PxTransform &localFrame1)
Create a fixed joint.
virtual const char * getConcreteTypeName() const
Returns string name of PxFixedJoint, used for serialization.
Definition: PxFixedJoint.h:130
A fixed joint permits no relative movement between two bodies. ie the bodies are glued together...
Definition: PxFixedJoint.h:65
PX_INLINE PxFixedJoint(PxBaseFlags baseFlags)
Deserialization constructor.
Definition: PxFixedJoint.h:144
Abstract singleton factory class used for instancing objects in the Physics SDK.
Definition: PxPhysics.h:71
#define PX_INLINE
Definition: PxPreprocessor.h:336