PxController.h File Reference
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Classes

struct  PxControllerShapeType
 The type of controller, eg box, sphere or capsule. More...
 
struct  PxControllerNonWalkableMode
 specifies how a CCT interacts with non-walkable parts. More...
 
struct  PxControllerCollisionFlag
 specifies which sides a character is colliding with. More...
 
struct  PxControllerState
 Describes a controller's internal state. More...
 
struct  PxControllerStats
 Describes a controller's internal statistics. More...
 
struct  PxControllerHit
 Describes a generic CCT hit. More...
 
struct  PxControllerShapeHit
 Describes a hit between a CCT and a shape. Passed to onShapeHit() More...
 
struct  PxControllersHit
 Describes a hit between a CCT and another CCT. Passed to onControllerHit(). More...
 
struct  PxControllerObstacleHit
 Describes a hit between a CCT and a user-defined obstacle. Passed to onObstacleHit(). More...
 
class  PxUserControllerHitReport
 User callback class for character controller events. More...
 
class  PxControllerFilterCallback
 Dedicated filtering callback for CCT vs CCT. More...
 
class  PxControllerFilters
 Filtering data for "move" call. More...
 
class  PxControllerDesc
 Descriptor class for a character controller. More...
 
class  PxController
 Base class for character controllers. More...
 

Typedefs

typedef PxFlags< PxControllerCollisionFlag::Enum, PxU8 > PxControllerCollisionFlags
 Bitfield that contains a set of raised flags defined in PxControllerCollisionFlag. More...