PxTriangleMeshExt.h File Reference
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PxExtensionsAPI.h PxPhysicsAPI.h

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Classes

class  PxMeshOverlapUtil
 Utility class to find mesh triangles touched by a specified geometry object. More...
 

Functions

bool PxComputeTriangleMeshPenetration (PxVec3 &direction, PxReal &depth, const PxGeometry &geom, const PxTransform &geomPose, const PxTriangleMeshGeometry &meshGeom, const PxTransform &meshPose, PxU32 maxIter, PxU32 *usedIter=NULL)
 Computes an approximate minimum translational distance (MTD) between a geometry object and a mesh. More...
 
bool PxComputeHeightFieldPenetration (PxVec3 &direction, PxReal &depth, const PxGeometry &geom, const PxTransform &geomPose, const PxHeightFieldGeometry &heightFieldGeom, const PxTransform &heightFieldPose, PxU32 maxIter, PxU32 *usedIter=NULL)
 Computes an approximate minimum translational distance (MTD) between a geometry object and a heightfield. More...