PxRevoluteJoint.h
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29 
30 #ifndef PX_REVOLUTEJOINT_H
31 #define PX_REVOLUTEJOINT_H
32 
36 #include "extensions/PxJoint.h"
38 
39 #if !PX_DOXYGEN
40 namespace physx
41 {
42 #endif
43 
44 class PxRevoluteJoint;
45 
57 PxRevoluteJoint* PxRevoluteJointCreate(PxPhysics& physics, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1);
58 
65 {
66  enum Enum
67  {
68  eLIMIT_ENABLED = 1<<0,
69  eDRIVE_ENABLED = 1<<1,
70  eDRIVE_FREESPIN = 1<<2
71  };
72 };
73 
75 PX_FLAGS_OPERATORS(PxRevoluteJointFlag::Enum, PxU16)
76 
77 
99 class PxRevoluteJoint : public PxJoint
100 {
101 public:
102 
106  virtual PxReal getAngle() const = 0;
107 
111  virtual PxReal getVelocity() const = 0;
112 
124  virtual void setLimit(const PxJointAngularLimitPair& limits) = 0;
125 
133  virtual PxJointAngularLimitPair getLimit() const = 0;
134 
154  virtual void setDriveVelocity(PxReal velocity, bool autowake = true) = 0;
155 
163  virtual PxReal getDriveVelocity() const = 0;
164 
177  virtual void setDriveForceLimit(PxReal limit) = 0;
178 
186  virtual PxReal getDriveForceLimit() const = 0;
187 
201  virtual void setDriveGearRatio(PxReal ratio) = 0;
202 
210  virtual PxReal getDriveGearRatio() const = 0;
211 
221  virtual void setRevoluteJointFlags(PxRevoluteJointFlags flags) = 0;
222 
231  virtual void setRevoluteJointFlag(PxRevoluteJointFlag::Enum flag, bool value) = 0;
232 
240  virtual PxRevoluteJointFlags getRevoluteJointFlags() const = 0;
241 
260  virtual void setProjectionLinearTolerance(PxReal tolerance) = 0;
261 
269  virtual PxReal getProjectionLinearTolerance() const = 0;
270 
289  virtual void setProjectionAngularTolerance(PxReal tolerance) = 0;
290 
298  virtual PxReal getProjectionAngularTolerance() const = 0;
299 
303  virtual const char* getConcreteTypeName() const { return "PxRevoluteJoint"; }
304 
305 protected:
306 
307  //serialization
308 
312  PX_INLINE PxRevoluteJoint(PxType concreteType, PxBaseFlags baseFlags) : PxJoint(concreteType, baseFlags) {}
313 
317  PX_INLINE PxRevoluteJoint(PxBaseFlags baseFlags) : PxJoint(baseFlags) {}
318 
322  virtual bool isKindOf(const char* name) const { return !::strcmp("PxRevoluteJoint", name) || PxJoint::isKindOf(name); }
323 
324  //~serialization
325 };
326 
327 #if !PX_DOXYGEN
328 } // namespace physx
329 #endif
330 
332 #endif
Definition: GuContactBuffer.h:37
PX_INLINE PxRevoluteJoint(PxType concreteType, PxBaseFlags baseFlags)
Constructor.
Definition: PxRevoluteJoint.h:312
virtual const char * getConcreteTypeName() const
Returns string name of PxRevoluteJoint, used for serialization.
Definition: PxRevoluteJoint.h:303
float PxReal
Definition: PxSimpleTypes.h:78
virtual bool isKindOf(const char *name) const
Returns whether a given type name matches with the type of this instance.
Definition: PxRevoluteJoint.h:322
Flags specific to the Revolute Joint.
Definition: PxRevoluteJoint.h:64
Enum
Definition: PxRevoluteJoint.h:66
PxU16 PxType
Definition: PxBase.h:49
PxRigidActor represents a base class shared between dynamic and static rigid bodies in the physics SD...
Definition: PxRigidActor.h:58
a base interface providing common functionality for PhysX joints
Definition: PxJoint.h:101
Definition: PxJointLimit.h:295
A joint which behaves in a similar way to a hinge or axle.
Definition: PxRevoluteJoint.h:99
virtual bool isKindOf(const char *name) const
Returns whether a given type name matches with the type of this instance.
Definition: PxJoint.h:376
PxU16 flags
a set of Px1DConstraintFlags
Definition: PxConstraintDesc.h:110
class representing a rigid euclidean transform as a quaternion and a vector
Definition: PxTransform.h:48
PX_INLINE PxRevoluteJoint(PxBaseFlags baseFlags)
Deserialization constructor.
Definition: PxRevoluteJoint.h:317
PxFlags< PxRevoluteJointFlag::Enum, PxU16 > PxRevoluteJointFlags
Definition: PxRevoluteJoint.h:74
Container for bitfield flag variables associated with a specific enum type.
Definition: PxFlags.h:73
Abstract singleton factory class used for instancing objects in the Physics SDK.
Definition: PxPhysics.h:71
uint16_t PxU16
Definition: PxSimpleTypes.h:73
PxRevoluteJoint * PxRevoluteJointCreate(PxPhysics &physics, PxRigidActor *actor0, const PxTransform &localFrame0, PxRigidActor *actor1, const PxTransform &localFrame1)
Create a revolute joint.
#define PX_INLINE
Definition: PxPreprocessor.h:349