#include "characterkinematic/PxCharacter.h"
#include "PxPhysXConfig.h"
#include "foundation/PxFlags.h"
#include "foundation/PxErrorCallback.h"
#include "common/PxRenderBuffer.h"
Go to the source code of this file.
Classes | |
struct | PxControllerDebugRenderFlag |
specifies debug-rendering flags More... | |
class | PxControllerManager |
Manages an array of character controllers. More... | |
Typedefs | |
typedef PxFlags< PxControllerDebugRenderFlag::Enum, PxU32 > | PxControllerDebugRenderFlags |
Bitfield that contains a set of raised flags defined in PxControllerDebugRenderFlag. More... | |
Functions | |
PX_C_EXPORT PX_PHYSX_CHARACTER_API physx::PxControllerManager *PX_CALL_CONV | PxCreateControllerManager (physx::PxScene &scene, bool lockingEnabled=false) |
Creates the controller manager. More... | |