Header for contact patch where all points share same material and normal. More...
#include <PxContact.h>
Public Attributes | |
PxVec3 | normal |
Contact normal. More... | |
PxReal | staticFriction |
Static friction coefficient. More... | |
PxReal | dynamicFriction |
Dynamic friction coefficient. More... | |
PxReal | restitution |
Restitution coefficient. More... | |
PxU16 | materialIndex0 |
Shape A's material index. More... | |
PxU16 | materialIndex1 |
Shape B's material index. More... | |
Public Attributes inherited from PxContactPatchBase | |
PxU16 | nbContacts |
Number of contacts in this patch. More... | |
PxU16 | flags |
Flags for this patch. More... | |
Header for contact patch where all points share same material and normal.
PxReal PxContactPatch::dynamicFriction |
Dynamic friction coefficient.
PxU16 PxContactPatch::materialIndex0 |
Shape A's material index.
PxU16 PxContactPatch::materialIndex1 |
Shape B's material index.
PxVec3 PxContactPatch::normal |
Contact normal.
PxReal PxContactPatch::restitution |
Restitution coefficient.
PxReal PxContactPatch::staticFriction |
Static friction coefficient.