#include <PxVisualDebuggerExt.h>
Static Public Member Functions | |
static PxVisualDebuggerConnection * | createConnection (PxVisualDebuggerConnectionManager *inMgr, const char *inHost, int inPort, unsigned int inTimeoutInMilliseconds, PxVisualDebuggerConnectionFlags inConnectionType=getDefaultConnectionFlags()) |
static PxVisualDebuggerConnection * | createConnection (PxVisualDebuggerConnectionManager *inMgr, const char *filename, PxVisualDebuggerConnectionFlags inConnectionType=getDefaultConnectionFlags()) |
static PX_FORCE_INLINE PxVisualDebuggerConnectionFlags | getDefaultConnectionFlags () |
static PX_FORCE_INLINE PxVisualDebuggerConnectionFlags | getAllConnectionFlags () |
class that contains all the data relevant for updating and visualizing extensions like joints in PVD
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static |
Connect to pvd using a network socket. This blocks for at most inTimeoutInMilliseconds before returning a new connection (or nothing). PVD needs to be started before this call is made.
inMgr | The manager to use to host the connection. |
inHost | Host in x.x.x.x network notation |
inPort | Port to connect to. The default is 5425. |
inTimeoutInMilliseconds | How long to block waiting for a new connection |
inConnectionType | The type information you want sent over the connection. |
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static |
Connect to pvd, writing out the connection data to a file stream. You can then parse this data later with PVDUI.
inMgr | The manager to use to host the connection. |
filename | The filename to write connection data. |
inConnectionType | The type information you want sent over the connection. |
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inlinestatic |
get all connection flags
References PxVisualDebuggerConnectionFlag::eDEBUG, PxVisualDebuggerConnectionFlag::eMEMORY, and PxVisualDebuggerConnectionFlag::ePROFILE.
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inlinestatic |
get the default connection flags
References PxVisualDebuggerConnectionFlag::eDEBUG, and PxVisualDebuggerConnectionFlag::ePROFILE.