Main Page
Class Hierarchy
Compound List
Compound Members
Include
PxRigidStatic.h
Go to the documentation of this file.
1
/*
2
* Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
3
*
4
* NVIDIA CORPORATION and its licensors retain all intellectual property
5
* and proprietary rights in and to this software, related documentation
6
* and any modifications thereto. Any use, reproduction, disclosure or
7
* distribution of this software and related documentation without an express
8
* license agreement from NVIDIA CORPORATION is strictly prohibited.
9
*/
10
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
11
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
12
13
14
#ifndef PX_PHYSICS_NX_RIGIDSTATIC
15
#define PX_PHYSICS_NX_RIGIDSTATIC
16
20
#include "
PxPhysXConfig.h
"
21
#include "
PxRigidActor.h
"
22
23
#ifndef PX_DOXYGEN
24
namespace
physx
25
{
26
#endif
27
42
class
PxRigidStatic
:
public
PxRigidActor
43
{
44
public
:
45
virtual
const
char
*
getConcreteTypeName
()
const
{
return
"PxRigidStatic"
; }
46
47
protected
:
48
PX_INLINE
PxRigidStatic
(
PxType
concreteType,
PxBaseFlags
baseFlags) :
PxRigidActor
(concreteType, baseFlags) {}
49
PX_INLINE
PxRigidStatic
(
PxBaseFlags
baseFlags) :
PxRigidActor
(baseFlags) {}
50
virtual
~PxRigidStatic
() {}
51
virtual
bool
isKindOf
(
const
char
* name)
const
{
return
!strcmp(
"PxRigidStatic"
, name) ||
PxRigidActor::isKindOf
(name); }
52
53
};
54
55
PX_DEPRECATED
PX_INLINE
PxRigidStatic
*
PxActor::isRigidStatic
() {
return
is<PxRigidStatic>(); }
56
PX_DEPRECATED
PX_INLINE
const
PxRigidStatic
*
PxActor::isRigidStatic
()
const
{
return
is<PxRigidStatic>(); }
57
58
59
#ifndef PX_DOXYGEN
60
}
// namespace physx
61
#endif
62
64
#endif
Copyright © 2008-2015 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.
www.nvidia.com