User defined callback for Turbulence rendering. More...
#include <TurbulenceRenderCallback.h>
Public Member Functions | |
virtual void | onCreatedTurbulenceRenderable (TurbulenceRenderable &) |
Called just after a new Turbulence renderable was created. | |
virtual void | onUpdatedTurbulenceRenderable (TurbulenceRenderable &) |
Called just after an Turbulence renderable was updated. | |
virtual void | onReleasingTurbulenceRenderable (TurbulenceRenderable &) |
Called just before an Turbulence renderable is going to be released. | |
virtual bool | getTurbulenceRenderLayout (TurbulenceRenderLayout &renderLayout, uint32_t sizeX, uint32_t sizeY, uint32_t sizeZ, uint32_t densitySizeMultiplier, uint32_t flameSizeMultiplier) |
Returns render layout. |
User defined callback for Turbulence rendering.
virtual bool nvidia::apex::TurbulenceRenderCallback::getTurbulenceRenderLayout | ( | TurbulenceRenderLayout & | renderLayout, |
uint32_t | sizeX, | ||
uint32_t | sizeY, | ||
uint32_t | sizeZ, | ||
uint32_t | densitySizeMultiplier, | ||
uint32_t | flameSizeMultiplier | ||
) | [inline, virtual] |
Returns render layout.
virtual void nvidia::apex::TurbulenceRenderCallback::onCreatedTurbulenceRenderable | ( | TurbulenceRenderable & | ) | [inline, virtual] |
Called just after a new Turbulence renderable was created.
virtual void nvidia::apex::TurbulenceRenderCallback::onReleasingTurbulenceRenderable | ( | TurbulenceRenderable & | ) | [inline, virtual] |
Called just before an Turbulence renderable is going to be released.
virtual void nvidia::apex::TurbulenceRenderCallback::onUpdatedTurbulenceRenderable | ( | TurbulenceRenderable & | ) | [inline, virtual] |
Called just after an Turbulence renderable was updated.