getTurbulenceRenderLayout(TurbulenceRenderLayout &renderLayout, uint32_t sizeX, uint32_t sizeY, uint32_t sizeZ, uint32_t densitySizeMultiplier, uint32_t flameSizeMultiplier) | nvidia::apex::TurbulenceRenderCallback | [inline, virtual] |
onCreatedTurbulenceRenderable(TurbulenceRenderable &) | nvidia::apex::TurbulenceRenderCallback | [inline, virtual] |
onReleasingTurbulenceRenderable(TurbulenceRenderable &) | nvidia::apex::TurbulenceRenderCallback | [inline, virtual] |
onUpdatedTurbulenceRenderable(TurbulenceRenderable &) | nvidia::apex::TurbulenceRenderCallback | [inline, virtual] |