#include "foundation/Px.h"
#include "ApexInterface.h"
#include "Renderable.h"
#include "IofxRenderCallback.h"
Go to the source code of this file.
Classes | |
struct | nvidia::apex::IofxSharedRenderData |
IofxSharedRenderData stores common render data shared by several IOFX Renderables. More... | |
struct | nvidia::apex::IofxSpriteSharedRenderData |
IofxSpriteSharedRenderData stores sprite render data shared by several IOFX Renderables. More... | |
struct | nvidia::apex::IofxMeshSharedRenderData |
IofxMeshSharedRenderData stores mesh render data shared by several IOFX Renderables. More... | |
struct | nvidia::apex::IofxCommonRenderData |
IofxCommonRenderData stores common render data for one IOFX Renderable. More... | |
struct | nvidia::apex::IofxSpriteRenderData |
IofxSpriteRenderData stores sprite render data for one IOFX Renderable. More... | |
struct | nvidia::apex::IofxMeshRenderData |
IofxMeshRenderData stores mesh render data for one IOFX Renderable. More... | |
class | nvidia::apex::IofxRenderable |
The IOFX renderable represents a unit of rendering. It contains complete information to render a batch of particles with the same material/mesh in the same render volume. More... | |
Namespaces | |
namespace | nvidia |
namespace | nvidia::apex |