IofxSharedRenderData stores common render data shared by several IOFX Renderables. More...
#include <IofxRenderable.h>
Public Attributes | |
uint32_t | maxObjectCount |
maximum number of particles | |
uint32_t | activeObjectCount |
currently active number of particles |
IofxSharedRenderData stores common render data shared by several IOFX Renderables.
currently active number of particles
maximum number of particles