#include <PxSolverDefs.h>
◆ PxSolverBody()
PxSolverBody::PxSolverBody |
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◆ PX_ALIGN()
PxSolverBody::PX_ALIGN |
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PxVec3 |
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Delta linear velocity computed by the solver.
◆ angularState
PxVec3 PxSolverBody::angularState |
Delta angular velocity state computed by the solver.
◆ maxSolverFrictionProgress
PxU16 PxSolverBody::maxSolverFrictionProgress |
Progress counter used by constraint batching and parallel island solver.
◆ maxSolverNormalProgress
PxU16 PxSolverBody::maxSolverNormalProgress |
Progress counter used by constraint batching and parallel island solver.
◆ solverProgress
PxU32 PxSolverBody::solverProgress |
Progress counter used by constraint batching and parallel island solver.
The documentation for this struct was generated from the following file: