Collision filtering operations. More...
#include <PxDefaultSimulationFilterShader.h>
Public Types | |
enum | Enum { PX_FILTEROP_AND, PX_FILTEROP_OR, PX_FILTEROP_XOR, PX_FILTEROP_NAND, PX_FILTEROP_NOR, PX_FILTEROP_NXOR, PX_FILTEROP_SWAP_AND } |
Collision filtering operations.
enum PxFilterOp::Enum |