PxDebugLine Struct Reference

Used to store a single line and colour for debug rendering. More...

#include <PxRenderBuffer.h>

Collaboration diagram for PxDebugLine:

Public Member Functions

 PxDebugLine (const PxVec3 &p0, const PxVec3 &p1, const PxU32 &c)
 

Public Attributes

PxVec3 pos0
 
PxU32 color0
 
PxVec3 pos1
 
PxU32 color1
 

Detailed Description

Used to store a single line and colour for debug rendering.

Constructor & Destructor Documentation

◆ PxDebugLine()

PxDebugLine::PxDebugLine ( const PxVec3 p0,
const PxVec3 p1,
const PxU32 c 
)
inline

Member Data Documentation

◆ color0

PxU32 PxDebugLine::color0

◆ color1

PxU32 PxDebugLine::color1

◆ pos0

PxVec3 PxDebugLine::pos0

◆ pos1

PxVec3 PxDebugLine::pos1

The documentation for this struct was generated from the following file: