Information & stats structure for a region. More...
#include <PxBroadPhase.h>
Public Attributes | |
PxBroadPhaseRegion | region |
User-provided region data. More... | |
PxU32 | nbStaticObjects |
Number of static objects in the region. More... | |
PxU32 | nbDynamicObjects |
Number of dynamic objects in the region. More... | |
bool | active |
True if region is currently used, i.e. it has not been removed. More... | |
bool | overlap |
True if region overlaps other regions (regions that are just touching are not considering overlapping) More... | |
Information & stats structure for a region.
bool PxBroadPhaseRegionInfo::active |
True if region is currently used, i.e. it has not been removed.
PxU32 PxBroadPhaseRegionInfo::nbDynamicObjects |
Number of dynamic objects in the region.
PxU32 PxBroadPhaseRegionInfo::nbStaticObjects |
Number of static objects in the region.
bool PxBroadPhaseRegionInfo::overlap |
True if region overlaps other regions (regions that are just touching are not considering overlapping)
PxBroadPhaseRegion PxBroadPhaseRegionInfo::region |
User-provided region data.