#include <PxVehicleComponents.h>
◆ PxVehicleSuspensionData()
PxVehicleSuspensionData::PxVehicleSuspensionData |
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◆ getRecipMaxCompression()
PX_FORCE_INLINE PxReal PxVehicleSuspensionData::getRecipMaxCompression |
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const |
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◆ getRecipMaxDroop()
◆ isValid()
bool PxVehicleSuspensionData::isValid |
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const |
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◆ setMassAndPreserveNaturalFrequency()
void PxVehicleSuspensionData::setMassAndPreserveNaturalFrequency |
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const PxReal |
newSprungMass | ) |
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Set a new sprung mass for the suspension and modify the spring strength so that the natural frequency of the spring is preserved.
- Parameters
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[in] | newSprungMass | is the new mass that the suspension spring will support. |
◆ PxVehicleWheels4SimData
friend class PxVehicleWheels4SimData |
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friend |
◆ mCamberAtMaxCompression
PxReal PxVehicleSuspensionData::mCamberAtMaxCompression |
Camber angle (in radians) of wheel when the suspension is at maximum compression.
- Note
- For compressed suspensions the camber angle is a linear interpolation of mCamberAngleAtRest and mCamberAtMaxCompression
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Specified in radians.
Range: [-pi/2, pi/2]
◆ mCamberAtMaxDroop
PxReal PxVehicleSuspensionData::mCamberAtMaxDroop |
Camber angle (in radians) of wheel when the suspension is at maximum droop.
- Note
- For extended suspensions the camber angle is linearly interpolation of mCamberAngleAtRest and mCamberAtMaxDroop
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Specified in radians.
Range: [-pi/2, pi/2]
◆ mCamberAtRest
PxReal PxVehicleSuspensionData::mCamberAtRest |
Camber angle (in radians) of wheel when the suspension is at its rest position.
- Note
- Specified in radians.
Range: [-pi/2, pi/2]
◆ mMaxCompression
PxReal PxVehicleSuspensionData::mMaxCompression |
Maximum compression allowed by suspension spring.
- Note
- Specified in metres (m).
Range: [0, PX_MAX_F32)
◆ mMaxDroop
PxReal PxVehicleSuspensionData::mMaxDroop |
Maximum elongation allowed by suspension spring.
- Note
- Specified in metres (m).
Range: [0, PX_MAX_F32)
◆ mPad
PxReal PxVehicleSuspensionData::mPad[2] |
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◆ mRecipMaxCompression
PxReal PxVehicleSuspensionData::mRecipMaxCompression |
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◆ mRecipMaxDroop
PxReal PxVehicleSuspensionData::mRecipMaxDroop |
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◆ mSpringDamperRate
PxReal PxVehicleSuspensionData::mSpringDamperRate |
Spring damper rate of suspension unit.
- Note
- Specified in kilograms per second (kg s^-1).
Range: [0, PX_MAX_F32)
◆ mSpringStrength
PxReal PxVehicleSuspensionData::mSpringStrength |
Spring strength of suspension unit.
- Note
- Specified in kilograms per second-squared (kg s^-2).
Range: [0, PX_MAX_F32)
◆ mSprungMass
PxReal PxVehicleSuspensionData::mSprungMass |
Mass of vehicle that is supported by suspension spring.
- Note
- Specified in kilograms (kg).
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Each suspension is guaranteed to generate an upwards force of |gravity|*mSprungMass along the suspension direction when the wheel is perfectly at rest and sitting at the rest pose defined by the wheel centre offset.
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The sum of the sprung masses of all suspensions of a vehicle should match the mass of the PxRigidDynamic associated with the vehicle. When this condition is satisfied for a vehicle on a horizontal plane the wheels of the vehicle are guaranteed to sit at the rest pose defined by the wheel centre offset. The mass matching condition is not enforced.
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As the wheel compresses or elongates along the suspension direction the force generated by the spring is F = |gravity|*mSprungMass + deltaX*mSpringStrength + deltaXDot*mSpringDamperRate where deltaX is the deviation from the defined rest pose and deltaXDot is the velocity of the sprung mass along the suspension direction. In practice, deltaXDot is computed by comparing the current and previous deviation from the rest pose and dividing the difference by the simulation timestep.
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If a single suspension spring is hanging in the air and generates zero force the remaining springs of the vehicle will necessarily sit in a compressed configuration. In summary, the sum of the remaining suspension forces cannot balance the downwards gravitational force acting on the vehicle without extra force arising from the deltaX*mSpringStrength force term.
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Theoretically, a suspension spring should generate zero force at maximum elongation and increase linearly as the suspension approaches the rest pose. PxVehicleSuspensionData will only enforce this physical law if the spring is configured so that |gravity|*mSprungMass == mMaxDroop*mSpringStrength. To help decouple vehicle handling from visual wheel positioning this condition is not enforced. In practice, the value of |gravity|*mSprungMass + deltaX*mSpringStrength is clamped at zero to ensure it never falls negative.
- See also
- PxVehicleComputeSprungMasses, PxVehicleWheelsSimData::setWheelCentreOffset, PxVehicleSuspensionData::mSpringStrength, PxVehicleSuspensionData::mSpringDamperRate, PxVehicleSuspensionData::mMaxDroop
Range: [0, PX_MAX_F32)
The documentation for this class was generated from the following file: