Class used to retrieve statistics for a simulation step.
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#include <PxSimulationStatistics.h>
Class used to retrieve statistics for a simulation step.
- See also
- PxScene::getSimulationStatistics()
◆ RbPairStatsType
Different types of rigid body collision pair statistics.
- See also
- getRbPairStats
Enumerator |
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eDISCRETE_CONTACT_PAIRS | Shape pairs processed as discrete contact pairs for the current simulation step.
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eCCD_PAIRS | Shape pairs processed as swept integration pairs for the current simulation step.
- Note
- Counts the pairs for which special CCD (continuous collision detection) work was actually done and NOT the number of pairs which were configured for CCD. Furthermore, there can be multiple CCD passes and all processed pairs of all passes are summed up, hence the number can be larger than the amount of pairs which have been configured for CCD.
- See also
- PxPairFlag::eDETECT_CCD_CONTACT,
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eMODIFIED_CONTACT_PAIRS | Shape pairs processed with user contact modification enabled for the current simulation step.
- See also
- PxContactModifyCallback
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eTRIGGER_PAIRS | Trigger shape pairs processed for the current simulation step.
- See also
- PxShapeFlag::eTRIGGER_SHAPE
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◆ PxSimulationStatistics()
PxSimulationStatistics::PxSimulationStatistics |
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inline |
◆ getNbBroadPhaseAdds()
Get number of broadphase volumes added for the current simulation step.
- Returns
- Number of broadphase volumes added.
◆ getNbBroadPhaseRemoves()
Get number of broadphase volumes removed for the current simulation step.
- Returns
- Number of broadphase volumes removed.
◆ getRbPairStats()
Get number of shape collision pairs of a certain type processed for the current simulation step.
There is an entry for each geometry pair type.
- Note
- entry[i][j] = entry[j][i], hence, if you want the sum of all pair types, you need to discard the symmetric entries
- Parameters
-
[in] | pairType | The type of pair for which to get information |
[in] | g0 | The geometry type of one pair object |
[in] | g1 | The geometry type of the other pair object |
- Returns
- Number of processed pairs of the specified geometry types.
References PxGeometryType::eGEOMETRY_COUNT, PX_ASSERT, and PX_ASSERT_WITH_MESSAGE.
◆ compressedContactSize
PxU32 PxSimulationStatistics::compressedContactSize |
The size (in bytes) of the compressed contact stream in the current simulation step.
◆ nbActiveConstraints
PxU32 PxSimulationStatistics::nbActiveConstraints |
Number of active PxConstraint objects (joints etc.) for the current simulation step.
◆ nbActiveDynamicBodies
PxU32 PxSimulationStatistics::nbActiveDynamicBodies |
Number of active dynamic bodies for the current simulation step.
- Note
- Does not include active kinematic bodies
◆ nbActiveKinematicBodies
PxU32 PxSimulationStatistics::nbActiveKinematicBodies |
Number of active kinematic bodies for the current simulation step.
- Note
- Kinematic deactivation occurs at the end of the frame after the last call to PxRigidDynamic::setKinematicTarget() was called so kinematics that are deactivated in a given frame will be included by this counter.
◆ nbAggregates
PxU32 PxSimulationStatistics::nbAggregates |
Number of aggregates in the scene.
◆ nbArticulations
PxU32 PxSimulationStatistics::nbArticulations |
Number of articulations in the scene.
◆ nbAxisSolverConstraints
PxU32 PxSimulationStatistics::nbAxisSolverConstraints |
The number of 1D axis constraints(joints+contact) present in the current simulation step.
◆ nbBroadPhaseAdds
PxU32 PxSimulationStatistics::nbBroadPhaseAdds |
◆ nbBroadPhaseRemoves
PxU32 PxSimulationStatistics::nbBroadPhaseRemoves |
◆ nbCCDPairs
◆ nbDiscreteContactPairs
◆ nbDiscreteContactPairsTotal
PxU32 PxSimulationStatistics::nbDiscreteContactPairsTotal |
Total number of (non CCD) pairs reaching narrow phase.
◆ nbDiscreteContactPairsWithCacheHits
PxU32 PxSimulationStatistics::nbDiscreteContactPairsWithCacheHits |
Total number of (non CCD) pairs for which contacts are successfully cached (<=nbDiscreteContactPairsTotal)
- Note
- This includes pairs for which no contacts are generated, it still counts as a cache hit.
◆ nbDiscreteContactPairsWithContacts
PxU32 PxSimulationStatistics::nbDiscreteContactPairsWithContacts |
Total number of (non CCD) pairs for which at least 1 contact was generated (<=nbDiscreteContactPairsTotal)
◆ nbDynamicBodies
PxU32 PxSimulationStatistics::nbDynamicBodies |
Number of dynamic bodies for the current simulation step.
- Note
- Includes inactive and kinematic bodies, and articulation links
◆ nbLostPairs
PxU32 PxSimulationStatistics::nbLostPairs |
Number of lost pairs from BP this frame.
◆ nbLostTouches
PxU32 PxSimulationStatistics::nbLostTouches |
Number of lost touches from NP this frame.
◆ nbModifiedContactPairs
◆ nbNewPairs
PxU32 PxSimulationStatistics::nbNewPairs |
Number of new pairs found by BP this frame.
◆ nbNewTouches
PxU32 PxSimulationStatistics::nbNewTouches |
Number of new touches found by NP this frame.
◆ nbPartitions
PxU32 PxSimulationStatistics::nbPartitions |
Number of partitions used by the solver this frame.
◆ nbShapes
Number of shapes of each geometry type.
◆ nbStaticBodies
PxU32 PxSimulationStatistics::nbStaticBodies |
Number of static bodies for the current simulation step.
◆ nbTriggerPairs
◆ peakConstraintMemory
PxU32 PxSimulationStatistics::peakConstraintMemory |
The peak amount of memory (in bytes) that was allocated for constraints (this includes joints) in the current simulation step.
◆ requiredContactConstraintMemory
PxU32 PxSimulationStatistics::requiredContactConstraintMemory |
The total required size (in bytes) of the contact constraints in the current simulation step.
The documentation for this class was generated from the following file: