PxSweepBufferN< N > Struct Template Reference
[Scenequery]

Returns touching sweep hits to the user in a fixed size array embedded in the buffer class. More...

#include <PxQueryReport.h>

Inheritance diagram for PxSweepBufferN< N >:

Inheritance graph
PxHitBuffer\< PxSweepHit \>PxHitCallback\< PxSweepHit \>
[legend]
Collaboration diagram for PxSweepBufferN< N >:

Collaboration graph
PxHitBuffer\< PxSweepHit \>PxHitCallback\< PxSweepHit \>PxSweepHitPxLocationHitPxQueryHitPxActorShapePxRigidActorPxActorPxBasePxShapePxFlags\< PxBaseFlag::Enum, PxU16 \>PxVec3
[legend]

List of all members.

Public Member Functions

 PxSweepBufferN ()

Public Attributes

PxSweepHit hits [N]


Detailed Description

template<int N>
struct PxSweepBufferN< N >

Returns touching sweep hits to the user in a fixed size array embedded in the buffer class.

Constructor & Destructor Documentation

template<int N>
PxSweepBufferN< N >::PxSweepBufferN (  )  [inline]


Member Data Documentation

template<int N>
PxSweepHit PxSweepBufferN< N >::hits[N]


The documentation for this struct was generated from the following file:


Copyright © 2008-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com