PxRaycastBufferN< N > Struct Template Reference
[Scenequery]

Returns touching raycast hits to the user in a fixed size array embedded in the buffer class. More...

#include <PxQueryReport.h>

Inheritance diagram for PxRaycastBufferN< N >:

Inheritance graph
PxHitBuffer\< PxRaycastHit \>PxHitCallback\< PxRaycastHit \>
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Collaboration diagram for PxRaycastBufferN< N >:

Collaboration graph
PxHitBuffer\< PxRaycastHit \>PxHitCallback\< PxRaycastHit \>PxRaycastHitPxLocationHitPxQueryHitPxActorShapePxRigidActorPxActorPxBasePxShapePxFlags\< PxBaseFlag::Enum, PxU16 \>PxVec3
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List of all members.

Public Member Functions

 PxRaycastBufferN ()

Public Attributes

PxRaycastHit hits [N]


Detailed Description

template<int N>
struct PxRaycastBufferN< N >

Returns touching raycast hits to the user in a fixed size array embedded in the buffer class.

Constructor & Destructor Documentation

template<int N>
PxRaycastBufferN< N >::PxRaycastBufferN (  )  [inline]


Member Data Documentation

template<int N>
PxRaycastHit PxRaycastBufferN< N >::hits[N]


The documentation for this struct was generated from the following file:


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