#include <PxSimulationEventCallback.h>
Public Types | |
enum | Enum { eREMOVED_SHAPE_0 = (1<<0), eREMOVED_SHAPE_1 = (1<<1), eACTOR_PAIR_HAS_FIRST_TOUCH = (1<<2), eACTOR_PAIR_LOST_TOUCH = (1<<3), eINTERNAL_HAS_IMPULSES = (1<<4), eINTERNAL_CONTACTS_ARE_FLIPPED = (1<<5) } |
eREMOVED_SHAPE_0 | The shape with index 0 has been removed from the actor/scene. |
eREMOVED_SHAPE_1 | The shape with index 1 has been removed from the actor/scene. |
eACTOR_PAIR_HAS_FIRST_TOUCH |
First actor pair contact.
The provided shape pair marks the first contact between the two actors, no other shape pair has been touching prior to the current simulation frame.
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eACTOR_PAIR_LOST_TOUCH |
All contact between the actor pair was lost.
All contact between the two actors has been lost, no shape pairs remain touching after the current simulation frame. |
eINTERNAL_HAS_IMPULSES |
Internal flag, used by PxContactPair.extractContacts().
The applied contact impulses are provided for every contact point. This is the case if PxPairFlag::eSOLVE_CONTACT has been set for the pair. |
eINTERNAL_CONTACTS_ARE_FLIPPED |
Internal flag, used by PxContactPair.extractContacts().
The provided contact point information is flipped with regards to the shapes of the contact pair. This mainly concerns the order of the internal triangle indices. |