PxConstraintFlag Struct Reference
[Physics]
a table of function pointers for a constraint
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#include <PxConstraint.h>
List of all members.
Detailed Description
a table of function pointers for a constraint
- See also:
- PxConstraint constraint flags
- Note:
- eBROKEN is a read only flag
Member Enumeration Documentation
- Enumerator:
-
eBROKEN |
whether the constraint is broken |
ePROJECT_TO_ACTOR0 |
whether actor1 should get projected to actor0 for this constraint (note: projection of a static/kinematic actor to a dynamic actor will be ignored) |
ePROJECT_TO_ACTOR1 |
whether actor0 should get projected to actor1 for this constraint (note: projection of a static/kinematic actor to a dynamic actor will be ignored) |
ePROJECTION |
whether the actors should get projected for this constraint (the direction will be chosen by PhysX) |
eCOLLISION_ENABLED |
whether contacts should be generated between the objects this constraint constrains |
eVISUALIZATION |
whether this constraint should be visualized, if constraint visualization is turned on |
eDRIVE_LIMITS_ARE_FORCES |
limits for drive strength are forces rather than impulses |
eIMPROVED_SLERP |
perform preprocessing for improved accuracy on D6 Slerp Drive (this flag will be removed in a future release when preprocessing is no longer required) |
eDISABLE_PREPROCESSING |
suppress constraint preprocessing, intended for use with rowResponseThreshold. May result in worse solver accuracy for ill-conditioned constraints. |
eGPU_COMPATIBLE |
the constraint type is supported by gpu dynamic |
The documentation for this struct was generated from the following file: