#include <PxClothTypes.h>
Public Types | |
enum | Enum { eDEFAULT = 0, eCUDA = (1<<0), PX_DEPRECATED = eCUDA, eSWEPT_CONTACT = (1<<2), eSCENE_COLLISION = (1<<3), eCOUNT = 4 } |
Defines flags to turn on/off features of the cloth solver. The flag can be set during the cloth object construction (
enum PxClothFlag::Enum |
eDEFAULT | default value |
eCUDA | use CUDA to simulate cloth |
PX_DEPRECATED |
|
eSWEPT_CONTACT | use swept contact (continuous collision) |
eSCENE_COLLISION | collide against rigid body shapes in scene |
eCOUNT |