PxClothTypes.h

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00026 // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
00029 
00030 
00031 #ifndef PX_PHYSICS_NX_CLOTH_TYPES
00032 #define PX_PHYSICS_NX_CLOTH_TYPES
00033 
00040 #include "PxPhysXConfig.h"
00041 #include "foundation/PxFlags.h"
00042 
00043 #include "foundation/PxVec3.h"
00044 
00045 #if !PX_DOXYGEN
00046 namespace physx
00047 {
00048 #endif
00049 
00058 struct PX_DEPRECATED PxClothFlag
00059 {
00060     enum Enum
00061     {
00062         eDEFAULT           = 0,      
00063         eCUDA              = (1<<0), 
00064         eGPU PX_DEPRECATED = eCUDA,  
00065         eSWEPT_CONTACT     = (1<<2), 
00066         eSCENE_COLLISION   = (1<<3), 
00067         eCOUNT             = 4       // internal use only
00068     };
00069 };
00070 
00071 typedef PxFlags<PxClothFlag::Enum,PxU16> PxClothFlags;
00072 PX_FLAGS_OPERATORS(PxClothFlag::Enum, PxU16)
00073 
00074 
00083 struct PX_DEPRECATED PxClothParticle
00084 {
00085     PxVec3 pos;         
00086     PxReal invWeight;   
00087 
00091     PxClothParticle() {}
00092     PxClothParticle(const PxVec3& pos_, PxReal invWeight_) 
00093         : pos(pos_), invWeight(invWeight_){}
00094 };
00095 
00102 struct PX_DEPRECATED PxClothParticleMotionConstraint
00103 {
00104     PxVec3 pos;         
00105     PxReal radius;      
00106 
00110     PxClothParticleMotionConstraint() {}
00111     PxClothParticleMotionConstraint(const PxVec3& p, PxReal r) 
00112         : pos(p), radius(r){}
00113 };
00114 
00121 struct PX_DEPRECATED PxClothParticleSeparationConstraint
00122 {
00123     PxVec3 pos;         
00124     PxReal radius;      
00125 
00129     PxClothParticleSeparationConstraint() {}
00130     PxClothParticleSeparationConstraint(const PxVec3& p, PxReal r) 
00131         : pos(p), radius(r){}
00132 };
00133 
00134 #if !PX_DOXYGEN
00135 } // namespace physx
00136 #endif
00137 
00139 #endif


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