#include <PxVehicleWheels.h>
Public Member Functions | |
PX_FORCE_INLINE PxU32 | getVehicleType () const |
Return the type of vehicle. | |
PX_FORCE_INLINE PxRigidDynamic * | getRigidDynamicActor () |
Get non-const ptr to PxRigidDynamic instance that is the vehicle's physx representation. | |
PX_FORCE_INLINE const PxRigidDynamic * | getRigidDynamicActor () const |
Get const ptr to PxRigidDynamic instance that is the vehicle's physx representation. | |
PxReal | computeForwardSpeed () const |
Compute the rigid body velocity component along the forward vector of the rigid body transform. | |
PxReal | computeSidewaysSpeed () const |
Compute the rigid body velocity component along the right vector of the rigid body transform. | |
virtual void | requiresObjects (PxProcessPxBaseCallback &c) |
virtual const char * | getConcreteTypeName () const |
Returns string name of dynamic type. | |
virtual bool | isKindOf (const char *name) const |
Returns whether a given type name matches with the type of this instance. | |
virtual void | exportExtraData (PxSerializationContext &) |
void | importExtraData (PxDeserializationContext &) |
void | resolveReferences (PxDeserializationContext &) |
PX_FORCE_INLINE PxU32 | getNbNonDrivenWheels () const |
PxVehicleWheels (PxType concreteType, PxBaseFlags baseFlags) | |
PxVehicleWheels (PxBaseFlags baseFlags) | |
virtual | ~PxVehicleWheels () |
virtual void | release () |
Releases the PxBase instance, please check documentation of release in derived class. | |
Static Public Member Functions | |
static void | getBinaryMetaData (PxOutputStream &stream) |
Public Attributes | |
PxVehicleWheelsSimData | mWheelsSimData |
Data describing the setup of all the wheels/suspensions/tires. | |
PxVehicleWheelsDynData | mWheelsDynData |
Data describing the dynamic state of all wheels/suspension/tires. | |
Protected Member Functions | |
void | setToRestState () |
Set all wheels to their rest state. | |
bool | isValid () const |
Test that all configuration and instanced dynamics data is valid. | |
virtual void | init (const PxU32 numWheels) |
void | free () |
Deallocate a PxVehicleWheels instance. | |
void | setup (PxPhysics *physics, PxRigidDynamic *vehActor, const PxVehicleWheelsSimData &wheelsData, const PxU32 nbDrivenWheels, const PxU32 nbNonDrivenWheels) |
Static Protected Member Functions | |
static PxU32 | computeByteSize (const PxU32 nbWheels) |
static PxU8 * | patchupPointers (const PxU32 nbWheels, PxVehicleWheels *vehWheels, PxU8 *ptr) |
Protected Attributes | |
PxRigidDynamic * | mActor |
The rigid body actor that represents the vehicle in the PhysX SDK. | |
PxU8 | mType |
Vehicle type (eVehicleDriveTypes). | |
PxU8 | mPad0 [14] |
Private Attributes | |
PxU32 | mNbNonDrivenWheels |
Count the number of constraint connectors that have hit their callback when deleting a vehicle. Can only delete the vehicle's memory when all constraint connectors have hit their callback. | |
PxU8 | mOnConstraintReleaseCounter |
Friends | |
class | PxVehicleUpdate |
class | PxVehicleConstraintShader |
PxVehicleWheels::PxVehicleWheels | ( | PxType | concreteType, | |
PxBaseFlags | baseFlags | |||
) | [inline] |
PxVehicleWheels::PxVehicleWheels | ( | PxBaseFlags | baseFlags | ) | [inline] |
virtual PxVehicleWheels::~PxVehicleWheels | ( | ) | [inline, virtual] |
PxReal PxVehicleWheels::computeForwardSpeed | ( | ) | const |
Compute the rigid body velocity component along the forward vector of the rigid body transform.
PxReal PxVehicleWheels::computeSidewaysSpeed | ( | ) | const |
Compute the rigid body velocity component along the right vector of the rigid body transform.
virtual void PxVehicleWheels::exportExtraData | ( | PxSerializationContext & | ) | [virtual] |
Reimplemented in PxVehicleNoDrive.
void PxVehicleWheels::free | ( | ) | [protected] |
Deallocate a PxVehicleWheels instance.
Reimplemented in PxVehicleDrive, PxVehicleDrive4W, PxVehicleDriveNW, PxVehicleDriveTank, and PxVehicleNoDrive.
static void PxVehicleWheels::getBinaryMetaData | ( | PxOutputStream & | stream | ) | [static] |
Reimplemented in PxVehicleDrive, PxVehicleDrive4W, PxVehicleDriveNW, PxVehicleDriveTank, and PxVehicleNoDrive.
virtual const char* PxVehicleWheels::getConcreteTypeName | ( | ) | const [inline, virtual] |
Returns string name of dynamic type.
Implements PxBase.
Reimplemented in PxVehicleDrive, PxVehicleDrive4W, PxVehicleDriveNW, PxVehicleDriveTank, and PxVehicleNoDrive.
PX_FORCE_INLINE PxU32 PxVehicleWheels::getNbNonDrivenWheels | ( | ) | const [inline] |
PX_FORCE_INLINE const PxRigidDynamic* PxVehicleWheels::getRigidDynamicActor | ( | ) | const [inline] |
Get const ptr to PxRigidDynamic instance that is the vehicle's physx representation.
PX_FORCE_INLINE PxRigidDynamic* PxVehicleWheels::getRigidDynamicActor | ( | ) | [inline] |
Get non-const ptr to PxRigidDynamic instance that is the vehicle's physx representation.
PX_FORCE_INLINE PxU32 PxVehicleWheels::getVehicleType | ( | ) | const [inline] |
void PxVehicleWheels::importExtraData | ( | PxDeserializationContext & | ) |
Reimplemented in PxVehicleNoDrive.
virtual void PxVehicleWheels::init | ( | const PxU32 | numWheels | ) | [protected, virtual] |
Reimplemented in PxVehicleDrive.
virtual bool PxVehicleWheels::isKindOf | ( | const char * | superClass | ) | const [inline, virtual] |
Returns whether a given type name matches with the type of this instance.
Reimplemented from PxBase.
Reimplemented in PxVehicleDrive, PxVehicleDrive4W, PxVehicleDriveNW, PxVehicleDriveTank, and PxVehicleNoDrive.
References PxBase::isKindOf().
bool PxVehicleWheels::isValid | ( | ) | const [protected] |
Test that all configuration and instanced dynamics data is valid.
Reimplemented in PxVehicleDrive, PxVehicleDrive4W, PxVehicleDriveNW, PxVehicleDriveTank, and PxVehicleNoDrive.
static PxU8* PxVehicleWheels::patchupPointers | ( | const PxU32 | nbWheels, | |
PxVehicleWheels * | vehWheels, | |||
PxU8 * | ptr | |||
) | [static, protected] |
virtual void PxVehicleWheels::release | ( | ) | [inline, virtual] |
virtual void PxVehicleWheels::requiresObjects | ( | PxProcessPxBaseCallback & | c | ) | [virtual] |
void PxVehicleWheels::resolveReferences | ( | PxDeserializationContext & | ) |
void PxVehicleWheels::setToRestState | ( | ) | [protected] |
Set all wheels to their rest state.
Reimplemented in PxVehicleDrive, PxVehicleDrive4W, PxVehicleDriveNW, PxVehicleDriveTank, and PxVehicleNoDrive.
void PxVehicleWheels::setup | ( | PxPhysics * | physics, | |
PxRigidDynamic * | vehActor, | |||
const PxVehicleWheelsSimData & | wheelsData, | |||
const PxU32 | nbDrivenWheels, | |||
const PxU32 | nbNonDrivenWheels | |||
) | [protected] |
friend class PxVehicleConstraintShader [friend] |
friend class PxVehicleUpdate [friend] |
Reimplemented in PxVehicleDrive, PxVehicleDrive4W, PxVehicleDriveNW, PxVehicleDriveTank, and PxVehicleNoDrive.
PxRigidDynamic* PxVehicleWheels::mActor [protected] |
The rigid body actor that represents the vehicle in the PhysX SDK.
PxU32 PxVehicleWheels::mNbNonDrivenWheels [private] |
Count the number of constraint connectors that have hit their callback when deleting a vehicle. Can only delete the vehicle's memory when all constraint connectors have hit their callback.
PxU8 PxVehicleWheels::mOnConstraintReleaseCounter [private] |
PxU8 PxVehicleWheels::mPad0[14] [protected] |
PxU8 PxVehicleWheels::mType [protected] |
Vehicle type (eVehicleDriveTypes).
Data describing the dynamic state of all wheels/suspension/tires.
Data describing the setup of all the wheels/suspensions/tires.