Some flags to control the simulated behavior of the mesh geometry.
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#include <PxTriangleMeshGeometry.h>
Some flags to control the simulated behavior of the mesh geometry.
Used in PxMeshGeometryFlags.
Enumerator |
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eDOUBLE_SIDED |
Meshes with this flag set are treated as double-sided. This flag is currently only used for raycasts and sweeps (it is ignored for overlap queries). For detailed specifications of this flag for meshes and heightfields please refer to the Geometry Query section of the user guide.
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The documentation for this struct was generated from the following file: