Parameter to addForce() and addTorque() calls, determines the exact operation that is carried out.
More...
#include <PxForceMode.h>
Parameter to addForce() and addTorque() calls, determines the exact operation that is carried out.
- See Also
- PxRigidBody.addForce() PxRigidBody.addTorque()
Enumerator |
---|
eFORCE |
parameter has unit of mass * distance/ time^2, i.e. a force
|
eIMPULSE |
parameter has unit of mass * distance /time
|
eVELOCITY_CHANGE |
parameter has unit of distance / time, i.e. the effect is mass independent: a velocity change.
|
eACCELERATION |
parameter has unit of distance/ time^2, i.e. an acceleration. It gets treated just like a force except the mass is not divided out before integration.
|
The documentation for this struct was generated from the following file: